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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

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  #1  
Old 11-23-2009, 06:52 PM
DGDobrev DGDobrev is offline
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Well, wait till you get to the Demonesses and the Dryads. They evade the blows of all male units with 30% probability (the sea dogs had 20%), meaning you will see this rather often.

In a way, it will be fun to make a party consisting of units that evade attacks. This way you will turn that disadvantage into your own advantage.
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Old 11-24-2009, 11:15 PM
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Zechnophobe Zechnophobe is offline
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You think that's rough, trying killing ancient vampires in vampire mode when you have the paladin armor bearer. Almost impossible to hit with normal attacks!
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Old 11-26-2009, 10:22 PM
N3MES1S N3MES1S is offline
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I have sea dogs on my army (they are really resourceful) and i am too happy when they avoid a lot of attacks -.-, but i hate it when i need to fight sea dogs. LOL. But i agree its funny, i hope next patch will fix it. But i noticed, swordman as well avoid a lot of attacks, is this made on purpose or wtf?
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Old 11-26-2009, 10:33 PM
DGDobrev DGDobrev is offline
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All of this is made on purpose.

Such issues have been already fixed in one of the russian patches some months ago. Since the chance is 20-30% to evade EVERY attack (not 1 in 3 or 1 in 5), sometimes it used to proc way too often. So, like we have it here, they made it that if the unit evades the previous attack, it will always be hit by the next one, including retaliations.

The Guardsmen evade 30% of the attacks when they lose part of their troop. Others, like sea dogs, have it built-in. Dryads and Demonesses only evade against male chars.

So, yes, everything is on purpose. Besides, you can always make use of the evasion and laugh at the stupid swinging enemies who hit for nothing
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