![]() |
|
Tactics discussions and solutions All you need to win the battle. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Well, Zhuangzi, as for the royal thorns, you either use sacrifice, or you don't use the royal thorns at all in battles vs. heroes. It is extremely irritating watching them die from a random hero's Flaming Arrow.
The key to doing no-loss victories is flexibility. The more flexible are your troops, the better your chances of doing so. This is why switching between Royals and Dragons (so that no penalty incurs) will greatly improve your flexibility. As for the Archmagi, I found them in the early-game in Debir (mage tower, after you take a second stone of gods), the temple in Verona, the Mage tower in Verona and the Mage tower on the Elon continent (but I doubt you'll have that map yet). Keep your eyes peeled for some druids. If you manage to luck out with some, they will greatly add to your troops effectiveness. They are good as both summoners and rage-hoarders (because of their Necromancer-like 9-cell attack). |
#2
|
|||
|
|||
![]()
Those heroes spells irritating ... 3 int barbarian hero is doing more damage with flaming arrow than my 10 int mage wth destroyer ...
|
#3
|
||||
|
||||
![]()
I've been reading a lot about how people are having trouble with enemies that are Very Strong and Lethal. To me, it's less about the overall leadership of the enemy stack, but more about the unit composition and whether the stack is hero-controlled. Then there is the issue of what spells that particular hero uses. If Ghost Blade, okay. If Geyser, not okay.
I was having terrible trouble with a Strong stack just then, because it had Assassins, Inquisitors and Archers, all of whom cause trouble for my no losses attempt. I just couldn't do it, so I took a look at Old Rotbox, who was listed as Lethal, instead. To my surprise, I was able to take him down quite easily even though he was stronger overall and also a hero. Then I took on a Very Strong stack that I did so well against that I suffered no casualties. I don't mean no casualties after Resurrection, I mean the enemy did not touch my troops at all, even though the stack was Very Strong. Why? Because of the unit composition. 238 Guardsmen, 481 Wolves, 90 Inquisitors and 56 Paladins seems strong, but aside from the Inquisitors there are no ranged units. So I flamed the Inquisitors with my dragon, mopped up the Wolves easily and cast Slow on the Guardsmen and Paladins until I was ready for them. This is where Royal Snakes are vitally important and still, to my thinking, an absolutely vital unit due to the no retaliation. So I made mincemeat of the Guardsmen and Paladins. This shows that it isn't so much about the overall rating of the enemy stack, and more about composition. |
#4
|
|||
|
|||
![]()
of course its true .. if they are slow melees they can be stronger and taken down easily ... but i find sometimes those numer way too high to kill them fast enough ..
lethal for warrior with pet dragon skills is not much problem .. lethat for mage is ... lethal indeed ... As i play mage and my bro a warior i have direct comparison .. |
#5
|
|||
|
|||
![]()
Zhuangzi, you hit the bulls eye with that analysis. To complement your example, there is a fight with a goblin hero that you must do in order to get one of the stones. That goblin hero has a swarm of ranged units - goblins and catapult goblins. They alone pose a wondrous threat... unless you have the target spell, or unless you already went to Elon and got some dryads.
With target on the paladins out of their shooting range, the losses are minimal, while your own ranged units take quick work at them. With dryads + phantom and ranged units, you can do the same - keeping the enemy stacks asleep while you take them out one by one. The target tactic is much less costly mana-wise though. |
#6
|
|||
|
|||
![]()
I think it's all about strategy based on composition, e.g. if there are Assassins and Archers then the first spell you cast should be Phantom on your Royal Griffins. Then move them up to block the archers. All other units should wait until the Assassins have used their sneak attack on the phantoms before moving (Royal thorns can work too, just be careful the direction you place them!). Using the Royal Griffin's Heavenly Guards is dangerous because they pivot and expose themselves to a sneak attack in the process! If there are several ranged enemy units, cast Target on your Paladins/tank and wait until round 2 before moving your units.
Elwin, don't give up on your Mage yet! You just need to find the strategy that's going to work for you with AP. It's a new game and while some of the old TL stuff works, you'll still need to change tactics and think outside the box a little more. Your Bro may be whipping you at the moment, but tactically you will become a better player than him so when you do try Warrior you're going to kick his ass! ![]() EDIT: I see DG types much faster than i do. ![]() |
#7
|
|||
|
|||
![]()
Ok back on topic here.
Doing pretty well so far on my Warrior-no-loss run. I'm in Verona, it's halfway through Day 5 and my warrior is Level 23, Dragon Level 24, Rage 90, Mana 37 and Leadership almost 11K. Hit the motherload with the artifacts, got Ancient amulet and Gladiator sword on Debir and just purchased the Banner of Faith on Verona! I've also found 2 Magessy Dresses, a Princess's Dress, Snake Boot, Mages Boot (+2 Int and +1 to Slow/Haste) , Demonesses Whip, Mask of Hatred and 30% Atk against undead sword. I've managed to do everything on the first 4 islands except Cuttlefish's Cave (He had about 50 beholders and i only had 11 Paladins then). So i've done half of the battles on Verona including the super stack guarding the Elona Map and managed to finish all of those b4 round 10 without breaking into too much of a sweat. Just waiting for a little more leadership and i'll try and upgrade the 2 Magessy Dresses, Grab Elenhal and head for Montero hopefully b4 day 6 starts. My super summoner army is; Demonologists Druids Royal Griffins Dryads Paladins Royal Snakes Not sure what i want to use for the last slot yet...possibly Red Dragons or Necromancers. Or possibly sneak to Reha and grab some of those amazing birds to complete the summoning set! Last edited by travelingoz; 11-23-2009 at 04:52 PM. |
#8
|
|||
|
|||
![]()
Hiya fellow masochists
![]() My impossible warrior is currently lvl18 and got around 73 no-loss battles and I have to say it's tough but simply amazing fun! But now I encountered a really harsh event, every time i travel to Tekron I instantly land on a still way too strong pirate boat ( black joker ) I hope this will change but i'm affraid not which would be quite harsh after playing for days without any losses, looks like a small bug. ![]() Anyone else had this same problem or have tips on how to fix it even? |
![]() |
|
|