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#661
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Great work on 4.09 team Daidalus.
If i might ask, is there any chance of the TBD Devestator finally making an appearance in 4.10+ ??? |
#662
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Most likely yes (if approved by 1C/MG), but as AI only.
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#663
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Shouldn't there be "Team Daidalos" instead of "Team Daidalus"
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#664
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Very true, if the admin could correct this type, we would be appreciate it.
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#665
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Can you model the F8F Bearcat? Just asking. Here's a nice write-up about flying it:
http://www.airbum.com/pireps/PirepBearcat.2.html I'm asking because there of the "1946 scenario" planes that are already included, and maybe someone might think this one is worthy. Flyby out ps another link, be sure to page down to see the whole article: Bearcats in Action http://www.scribd.com/doc/20917596/F...RCAT-IN-ACTION
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the warrior creed: crap happens to the other guy! Last edited by Flyby; 11-20-2009 at 08:49 PM. Reason: I want to fly the Bearcat! |
#666
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can TD please have a separate, sticky thread, for wet-dream wish-list new aircraft requests please, instead of polluting this one and filling up pages for TD to have to sift through?
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#667
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Flyby out
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the warrior creed: crap happens to the other guy! |
#668
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![]() Yet, I was reluctant. The logo used by TD says LOS not LUS Last edited by nearmiss; 11-22-2009 at 01:46 AM. |
#669
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Nearmiss, too quick on the trigger?
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#670
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A few humble requests for the fine men of Team Daedalos:
Could the AI routine be fixed for certain bombers that have a tendency to plough into the back of one another when set in grouped flights - examples are the Beaufighter, Mosquito, A-20, Stuka and Ju-88. Other planes such as the Il-2 seem to have an avoidance routine where the plane in front will climb slightly to allow the one behind to take its rightful place in the formation. I think the Ju-88 may also need its landing routine fixing, as they tend to collide in the run-in. Also could the carrier take-off routine be fixed for the TBF/TBM and F4U? - these planes tend to swing into the island or off the side during rougher weather. This seems to be weight-related as it can be lessened (but not eradicated) by reducing fuel. Finally, improving in-game markings, increasing smoke/fire visibility, improving textures for current maps and improving the models for the older vehicles, which are starting to look very dated now. Thanks for your consideration gentlemen. |
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