Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old 11-16-2009, 06:53 PM
InfiniteStates InfiniteStates is offline
Approved Member
 
Join Date: Sep 2009
Posts: 707
Default

Quote:
Originally Posted by kozzm0 View Post
I would play shooters again if any developer would fix this age-old problems:

) nobody cares if they get killed, it's always a banzai charge to get the high KDR. Real fights aren't like that.
Try games (or modes) that have no, or limited, respawn... CoD: search and destroy, SOCOM, Counter Strike...

Quote:
Originally Posted by kozzm0 View Post
) at close range, it is too easy to dodge and jump around and avoid being shot. knife fights are even stupider. It's not hard to aim at and hit someone 2 feet away with a knife, except in shooters.
It's not hard to knife people in CoD or Battlefield, unless it's laggy.

Quote:
Originally Posted by kozzm0 View Post
) nobody has ever made realistic damage, few have no powerups, and none have mmo battles that last all day. MAG might be ok, I haven't seen it yet.
Operation Flashpoint has realistic damage.


Nothing you describe is difficult to implement, but games have evolved to mostly please the main stream. And everything you described makes a game very unfun for the underdog.

Guess shooters aren't your thing then? lol
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:33 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.