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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-30-2009, 09:03 PM
khatchatour khatchatour is offline
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A-hem...
Sorry for the stupid question - where are the links that everyone is discussing?
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  #2  
Old 10-30-2009, 09:30 PM
II/JG54_Emil II/JG54_Emil is offline
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Quote:
Originally Posted by khatchatour View Post
A-hem...
Sorry for the stupid question - where are the links that everyone is discussing?

http://forum.1cpublishing.eu/showthr...983#post115983
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  #3  
Old 10-30-2009, 09:59 PM
khatchatour khatchatour is offline
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Emil - Thanks a lot.
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  #4  
Old 10-30-2009, 10:05 PM
Skoshi Tiger Skoshi Tiger is offline
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Hi and many thanks for the new images.

In the screen shot of the tanks some show the tanks with closed hatches and others with open hatches



Are these the same model that can be configured to have closed or open hatches or are the seperate models?

If they are the same model is there an animation showing the hatch open or close? (would be useful in making movies!)

Thankyou
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  #5  
Old 10-31-2009, 12:05 AM
BadAim BadAim is offline
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Stunning, simply stunning. Your vehicles are easily of FPS quality. I too would love to be able to be able to find my way back to base after ditching, P-35 in hand (what? I won it off an ss officer in a bet). Be sure to make the clock removable if this scenario is possible.

I know, I know Oleg, we're all crazy......but would you have it an other way?

P.S. I was just staring at the Matilda in the shot above and I noticed something in the background.......the bicycle seats have springs!!!!! You guy's are crazy too!

Last edited by BadAim; 10-31-2009 at 12:07 AM.
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  #6  
Old 10-31-2009, 10:46 AM
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mazex mazex is offline
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Originally Posted by BadAim View Post
Stunning, simply stunning. Your vehicles are easily of FPS quality. I too would love to be able to be able to find my way back to base after ditching, P-35 in hand (what? I won it off an ss officer in a bet). Be sure to make the clock removable if this scenario is possible.

I know, I know Oleg, we're all crazy......but would you have it an other way?

P.S. I was just staring at the Matilda in the shot above and I noticed something in the background.......the bicycle seats have springs!!!!! You guy's are crazy too!
Yes, now with all these high poly vehicles etc is the time to finally include that "walk back to base if you like so". Everyone has been talking about it since the first combat simulator was born... How hard could it really be? No need for realistic skeletal animations etc, just let us walk if we want to!

We would probably use it one time and then never more - but it's the added realism of knowing you CAN do it is what making me seriously propose it. As it is now after ditching a plane in a dogfight and watching that pilot jump out, run 50 meters and dive to the ground is frustrating. I would like to run myself and then be able to stand there watching the fight a bit from the ground before hitting refly. Maybe hide behind the wreck if someone tries strafing me afterwards Why not add another possibility (yes I know I will get bashed for hollywood stuff like this - but still) - add a feature to do pickup rescues like the one from "Dark Blue World" (the Czech movie). If a pilot is down (ditch or parachute), you can land and pick him up to avoid loosing a pilot on a dogfight map... Maybe not with a spit like in the movie - but a Lysander, or a Do 18 in the water. But heck why not in a Spit like that movie. I remember reading about mechanics going with the pilots in their fighters at emergency evacuations in Russia so it's theoretically possible...

Then we naturally would like to have the ability to walk from the jeep to the plane at the hone base. No need for a fancy animation getting into the plane, it's better with a Battlefield 1942 "pop and your in there" than nothing. Imagine listening to the briefing, then get into a jeep and drive to the plane where the ground crew reports the status and walk up to the plane and press "E" to enter the plane...

A lot of work doing it, but so rewarding for immersion. We have all dreamed of it since playing sims on the C64 - put some cheap hot junior developer that has done FPS programming on it. As I understand that your budget does not allow for non essential features like this, I will happily pay his wages for one day, then I guess we can find about 100 here that does the same to let him work on it for 2-3 months to get it done. Come on - send me an account number!

Last edited by mazex; 10-31-2009 at 10:52 AM.
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  #7  
Old 10-31-2009, 12:09 PM
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ElAurens ElAurens is offline
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Actually rescue of downed pilots, especially at sea with floatplanes, would make for some interesting mission possibilities.

Setting your Walrus down on the swells of the Channel to pick up a downed pilot, hoping some 110s don't come by to spoil the day. Pretty gripping stuff actually. Then getting him back safely. It would be an interesting mission in an online team play environment where the number of available pilots bears directly on mission success.

Will this be possible Oleg?
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  #8  
Old 11-01-2009, 01:57 AM
Avimimus Avimimus is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
Are these the same model that can be configured to have closed or open hatches or are the seperate models?

If they are the same model is there an animation showing the hatch open or close? (would be useful in making movies!)

Thankyou
Hello,

If you search through some of Oleg's earlier posts I'm pretty sure you will find him implying that panels/hatches have opening and shutting animations. I believe he's said as much with respect to the BR-20 and a mobile generator. It is a good question though.
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