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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Wow very nice !! Now I have a totally different question to Oleg, not flight sim, but about camera knowledge, haha. As a matte painter for the movie industry I am looking for a low price range digital camera that makes good high res pictures and has a large memory - any ideas Oleg? (sorry guys couldnt resist to ask the man)
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#2
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If you only can post such a question on my russian forum there - I would ask. The problem there is you use traslator there is not ability to register on the forum... you need to use russian form, then write english. Have no time to make it working right. Ot to make other message board there. And yes... I answer and put ther new content only at home. |
#3
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#4
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We should open another thread on this
![]() Well, back to topic: I know what you meant about the eye for the right looks now - SoW will look awesome ![]() |
#5
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2. Yes. Thank you. |
#6
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Oleg, thanks for being so helpful.
Is there a chance of seeing more in-game shots this friday? Also, you mentioned that colours etc are not permanent in regards to the terrain. Are the textures we are seeing here actually going to be used on the map of britain? |
#7
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The textures are WIP. Some are placeholders, other are not. Once the colors are fixed, the non-placeholder textures will be used in the main gameplay map. I want to explain the thought process behind the map you're seeing right now a little better. It wasn't a "let's make a little slice of Britain" kind of thing. It wasn't a "let's make the most gorgeous map we can" kind of thing. It was a "let's make a map where we can stretch out various textures, test various options of 3D cliffs, and have a large variety of terrain types dumped together for quicker debugging." That's how a lot of things are done in development. You need intermediary steps on the long arduous climb to perfection. This map is one of those steps. |
#8
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Probably I will show some other things.
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#9
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Hello Oleg
Good to see you back here again ![]() I just have 2 quick questions for you: - Will the player be able to make humans (such as groundcrew on airfields and soilders) move around the ground like you can do with vehicles in il-2? - Will the player be able to animate the humans. Like making their arms move and such? |
#10
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