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IL-2 Sturmovik The famous combat flight simulator.

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  #111  
Old 10-24-2009, 10:57 AM
Lucas_From_Hell Lucas_From_Hell is offline
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EDIT: Nevermind.

Well, got your point, Tree.

There was a 110 and a Spitfire. I'm happy with just that

But yes, I would also love seeing those Heinkels all around (but I don't know if the computers used would hold it steady with some 100 bombers and gunners and bombs and England and everything else).

As someone said, there's one thing I would really love to see: the shadow of a 109 over that Spitfire cockpit. THAT would be awesome.

Last edited by Lucas_From_Hell; 10-24-2009 at 11:00 AM.
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  #112  
Old 10-24-2009, 10:58 AM
Tree_UK
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Originally Posted by Lucas_From_Hell View Post
"Let there be whining: And there was whining."
Ok edited my reply, i'm glad you can see what i'm asking.

Last edited by Tree_UK; 10-24-2009 at 11:01 AM.
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  #113  
Old 10-24-2009, 11:01 AM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by Tree_UK View Post
oh ok, I meant from the battle of britian aspect the original concept of the sim.

Yes I would like to see England from above as well
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  #114  
Old 10-24-2009, 11:02 AM
Lucas_From_Hell Lucas_From_Hell is offline
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Misunderstood you on the first post, sorry. Already edited it .

It's just that your comment sounded a bit strange at first, but then you clarified it.

EDIT: I'll stop editing, we're both writing way too quickly here
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  #115  
Old 10-24-2009, 11:05 AM
Tree_UK
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Originally Posted by Lucas_From_Hell View Post
Misunderstood you on the first post, sorry. Already edited it .

It's just that your comment sounded a bit strange at first, but then you clarified it.

EDIT: I'll stop editing, we're both writing way too quickly here
No worries Lucas.
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  #116  
Old 10-24-2009, 11:36 AM
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Flyby Flyby is offline
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Originally Posted by Feuerfalke View Post
Considering the possibilities especially of DX10 and 11, this is the better choice to make full use of modern hardware. As I and some other people posted before, some things are also a lot easier to accomplish under DX. DX10 and 11 have native support of multiple CPUs and GPUs and can also render more efficiently to multiple-monitor-setups than the simple desktop spreading of XP. Of course you can do the same under OpenGL, but it's simply more work, which means precious time that can now be used for more important tasks.
Aha!! As I suspected! It was educational. Thanks Feuerfalke.
Flyby out
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  #117  
Old 10-24-2009, 11:48 AM
jctrnacty jctrnacty is offline
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I have a bad feeling, that this game will take rest of my free time

I Hope they will support DX11 as it is DX brakethrough like DX 9 was.
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  #118  
Old 10-24-2009, 11:50 AM
Lucas_From_Hell Lucas_From_Hell is offline
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Going a bit off-topic, is DX 11 already out, and what's actually that different between it and older versions?
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  #119  
Old 10-24-2009, 11:52 AM
luthier luthier is offline
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Originally Posted by SlipBall View Post
luthier(quote)
Did the Athlon system have a desent frame rate? I ask because I'm running a slightly stronger Athlon system now...and it would be nice to not have to do an up-grade
It's way too early to gauge frame rates and specs. Many things that will be eating up FPS in the final release aren't yet running at full capacity. Most others are yet to be optimized, meaning they're eating up more FPS than they will in the release.

The framerate we get on these specs today doesn't matter. No one can guess now at the framerate we will have in the release under what graphic settings. I could say what framerate we hope to have on this machine in the release, but a lot of people have a very twisted idea of what Work In Progress means, so I won't.

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Originally Posted by SlipBall View Post
?...they seem to all have (grab) in file name...I think that they are in-game shots
They are indeed. The build is very stable and there's a lot more going on that what you see on the screenshots.
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  #120  
Old 10-24-2009, 12:34 PM
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Quote:
Originally Posted by Feuerfalke View Post
Considering the possibilities especially of DX10 and 11, this is the better choice to make full use of modern hardware. As I and some other people posted before, some things are also a lot easier to accomplish under DX. DX10 and 11 have native support of multiple CPUs and GPUs and can also render more efficiently to multiple-monitor-setups than the simple desktop spreading of XP. Of course you can do the same under OpenGL, but it's simply more work, which means precious time that can now be used for more important tasks.
But this means i have to switch to vista or 7, (which is probably the same except for DX) and this is a big MINUS for me.
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