Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 10-07-2009, 05:36 PM
InfiniteStates InfiniteStates is offline
Approved Member
 
Join Date: Sep 2009
Posts: 707
Default

I see your point about it making things more tactical, but without any way to re-arm other than to die, it makes this option utterly pointless in my opinion.

The other day I was playing a 1v1 sim dogfight and got on the other guys six for another kill, pressed the trigger...and nothing happened. Very annoying as I didn't realise it was limited ammo. So I followed him around for a bit then ditched.

I do like the suggestion of airfields for team battle, but would it then just turn into the bombfest that single airfield CTA matches do?

Generally I will leave a lobby if I notice it's limited fuel and/or ammo. You're lucky to survive that long anyway, so why force me to end a streak because of what is currently basically a forced time limit?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:23 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.