![]() |
|
Tips and Hints Different solutions, tips and hints. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
interesting find man;-0
^^ |
#2
|
|||
|
|||
![]()
Noric gives you an item when you kill him? Never noticed... I killed him around Level 6 and most likely got a Mana potion or some other stuff...
However, item rewards are indeed not fixed for some quests. When helping the King's Brother's future Wife, I got a Pendant of Intellect (or something) as a reward that gives the Hypnotize scroll if you battle the keepers. In my previous game I definetly didn't get that item... I also wonder how randomly you can get items just by defeating a random enemy army. I killed a group of Ghosts in the Cemetery, and got the Pain Skull! (pretty usefull for my Mage). |
#3
|
|||
|
|||
![]() Quote:
Chests during battle also have a chance of giving runes, scrolls and items. That is why I make a save game before every battle, and if it has a chest, I do a test run and get to the chest no matter what, even using Teleport on my horsemen. Who knows, maybe that chest holds a powerful item or scroll. ![]() |
#4
|
|||
|
|||
![]() Quote:
Yeah, I noticed the Chests... However if you do the battle after reloading, that chest will have the same item. That is, unless you move the battle to a different spot on the adventure map and the battlefield changes. I'm already anticipating the Dragon's "dig up chests" Rage spell in AP will be a much-used skill by me. ![]() |
#5
|
|||
|
|||
![]()
I stand corrected, I was at level 9 when I got the Silver Horn (see screenshot), though I did try to level up to 10, then tried it again to see if I could get a different item. When that still resulted in a Silver Horn, that's when I started loading from lower-level saves.
I wanted to just update my original post, but I didn't know how to do the image upload update there. |
#6
|
|||
|
|||
![]()
sorry but no one tested it deeply how it changes
|
#7
|
|||
|
|||
![]()
Thanks for the reply. If it is indeed level-based as my testing suggest it to be, it may not be worth reloading from a level 6 save when you are already level 14+ anyways.
At least for now, it seems that we could assume that for zombie Noric's item reward you could get different items depending on whether you are level 6 and below, or if you are level 7+. And of course, the Talking Stone is easier to manipulate, just engage in an additional fight(s) to get the reward that you want. |
#8
|
|||
|
|||
![]()
Topic is old, but:
I did some tests I would like to share. I tested over 100 saves from two different games (200 saves in total) and I found "something". 1) Reward from Noric is rather not based on character level 2) I've noticed reward changes everytime you change a zone out/in of area - it means that player will get different item everytime it will go out of Marshan Swamp area and come back - it could be going to Greenwort and coming back OR just going in and out of some crypt. 3) Reward does not change when you open graves to get items / armies or pick up items. 4) There is probably finite number of items you can get in every game - in my tests it was 7 or 8. 5) From testing of 100 saves (by going out of Marshan Swamp and entering back) I got: 1st game: (by running scanner Noric should drop Book of Beast Rage, but in game I could get 8 different items) 11x Pendant of Iron Will* 06x Banner of Heroism* 10x Bronze Ring* 08x Sign of Rage* 16x Flame Necklace* 18x Case 16x Telescopic Sight 15x Officer's Baton Please note that I couldn't get the item listed by scanner. 2nd game: (by running scanner Noric should drop Flame Necklace, but in game I could get 7 different items) 14x Pendant of Iron Will* 11x Banner of Heroism* 10x Bronze Ring* 14x Sign of Rage* 16x Flame Necklace* 09x Bloody Band 14x Sign of the Diplomat Items marked with * appeared as drop in both games. I have more info from my tests, it is less important, but if you want to know something more then ask. |
![]() |
|
|