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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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There is about 90percent LESS lead in the air then there should be.
When i point the fighter toward the ground and fire off a burst only like one puff of smoke pops up on the ground..... It should be MANY MANY puffs of smoke . It turns out that the guns in this game are shooting at like 100 rpm . WAY under the actual speed at which they shoot Last edited by guiltyspark; 09-18-2009 at 07:17 PM. |
#2
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Heard of tracers?
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#3
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#4
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Just cause all you see is the tracers, doesn;t mean it's not shooting more
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#5
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They only use 1 in 4 to 1 in 6 tracers, not every round. So for every smoke trail you see there are another 3-5 bullets actually being fired per gun.
Tracer rounds destroys gun barrels which is why they don't use 1 in 1. |
#6
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read the post agian , not talking about tracers
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#7
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You do realise it's just a game, and there's only so much they can do. Anyway, just cause all you see are the puffs of smoke doesn't mean that's all it's shooting
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#8
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look , test it out yourself , take a bf109 and point it at the ground and see how many times the bullets hit the ground , the only "real" bullets are the tracers. there are no bullets in between
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#9
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Oh, you mean hits on the ground, not smoke. Well, meh.
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#10
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I just checked with a spitfire.. and it is actually quite good. Only the cannons of the spit have tracers... so those are the only ones you see in the air.
Then I pointed to the ground and shot... seeing just dust comming up from the cannon shots...and not the machine gun shots. So maybe.. not all the bullets can been seen when you shoot the ground. Anyways.. when giving one good burst to a plane... you shoot it down.. so the amount of lead that is in the game (visible or not).. is packing the 'same' punch as the 'real ' planes with the higher visible? rate of fire. I think they maybe decreased the amount of vssible bullets... but increased the damage of the visible ones (according to the gunload of each plane) I wonder what the devs have to say about it... |
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