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#81
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Your right, but since the Yak-9T is used for attacking tanks, it did actually carry more ammunition than the Yak-3, which the Yak-3 was also smaller and shorter than the Yak-9T, and the other variants.
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#82
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Is there a reason why the I-16's prop dies if you have the audacity to so much as move the plane
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#83
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So anytime you dive your engine may stall. |
#84
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heres one on amazon but its £40. |
#85
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@The Goat: Here is the result of putting your Flying Lesson up on my webpage. I have altered some minor details. If you find anything wrong, please let me know. I also played with your Avatar a bit, adding a Wilcox flying helmet. Hope you don't mind...
![]() http://xboyz.se/forum/index.php?page...20PedroTheGoat
__________________
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#86
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[QUOTE=El Hadji;101878]@The Goat: Here is the result of putting your Flying Lesson up on my webpage. I have altered some minor details. If you find anything wrong, please let me know. I also played with your Avatar a bit, adding a Wilcox flying helmet. Hope you don't mind...
![]() [url] Looks awesome! This Goat loves it. ![]() |
#87
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I-16 player will HAVE to roll first and do a loop. You make things very difficult for I-16 pilot and will buy you some time to build speed and get separation. If this were a Microsoft combat sim, none of these finer details would have made it in, and most of the flight models would be BS. IL2 series only has a few questionable flight models - so I'm happy a developer is so dedicated to historical accuracy and detail. Seems like most everything about the pc flight models is left intact on consoles - minus the weird adjustments for control surface sensitivity. |
#88
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Some of the german planes with nose mounted guns seem to shake too much. Planes like the Yak-3 have very little recoil for such a small plane - always suspected that was off. |
#89
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#90
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Yak 3 gives me no hugely bad recoil in the game. Once again though, it's not as stable as my La 7
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