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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-14-2009, 10:24 PM
BACKSTABINGPRIK BACKSTABINGPRIK is offline
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Can the developers make it where loseing an aircraft to being shot down or just plainly crashed deducts points from your score in both dogfight and team battle... after all isnt surviveing important....Dont just count kills..... This is my suggestion that i would like to see in this game....
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Old 09-14-2009, 11:03 PM
Lexandro Lexandro is offline
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Quote:
Originally Posted by BACKSTABINGPRIK View Post
Can the developers make it where loseing an aircraft to being shot down or just plainly crashed deducts points from your score in both dogfight and team battle... after all isnt surviveing important....Dont just count kills..... This is my suggestion that i would like to see in this game....
Already done in the first patch.

Check out the patch details here;
http://forum.yuplay.com/index.php?showtopic=13
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Old 09-14-2009, 11:04 PM
DannyBooze DannyBooze is offline
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i would suggest adding assist point for a kill too
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Old 09-14-2009, 11:16 PM
Lexandro Lexandro is offline
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It would not work with the current score system. One point is one kill, and there are no half points awarded by the system. If it was 3 points to a kill then you could do a 1 point "assist" score easily. It would make the leaderboards a bit iffy but I reckon its a good idea.
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  #5  
Old 09-15-2009, 12:25 AM
Lexandro Lexandro is offline
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Ive just had a thought, can we get an adjustable difficulty not based on the flight model for SP mode? I like playing Arcade but its to easy on the campaign. Realistic and Sim are not my cup of tea, so I dont really play them. However I do like a challenge from the AI, even if it is on arcade flight controls.

You could have it something like;

Control System - Arcade/Realistic/Sim
Difficulty - Rookie, Pilot, Veteran (the same as it is in training mode)
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