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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Time to report the first bug I encountered. Three final training missions in the tutorial are lacking speech of the instructor.
- Aerial Combat II - Realistic - Simulator This is VERY annoying to read all this text instead of listening to the voice. I thought that maybe it was a single glitch, so I tried all of the other training missions and there everything was fine. So it looks like no speech was even recorded (???) for these three (???). I really do hope this gets fixed. I also suggest that we make this a sticky since I have not found a thread here to report bugs. Thanks. |
#2
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Old news dude.
I'd like to know why my bomb reticle has a habit of disappearing. I think it happens most often during single missions. |
#3
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apparently the bomb sight only shows up if u have a ground target selected and in rl the bomb sight on the JU87 was only visible in a 90 degree dive
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#4
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It is appearing only when you are be able to safely release bombs.
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#5
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I noticed while playing the Il-2 the weapons arent really strong enough to do decent damage to the ground targets, Not saying its a Bug, but its kinda weird how 100kg bombs barely do anything. Whats the use being in the game?
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#6
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Could anyone please point me to a thread which mentioned the same problem with speech in the training missions? Did the devs comment on this at all? I can't seem to locate it with the search function and I really don't want to read 45 pages of Suggesting to Devs. Thanks
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#7
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#8
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There is also a bug with the bomb sight. I have experienced it several times now. While having a ground target selected the sight can vanish for no reason.
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#9
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Has anyone noticed that on some of the single missions, bringing up the map screen results in your plane being flown automatically i.e. levelling out, turning towards enemies etc. Anyone know if this is known to the devs?
I'm referring to the xbox360 version. First post! |
#10
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I noticed that during the Stalingrad missions, the Heinkel's have a tendancy to explode when not being shot at. It seems to happen when they are away from the mission area, and I'm assuming it happens to allow resources for the next wave of Heinkels to fly in. Not a big problem, but its still a bit weird. Anyone else notice this?
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