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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-12-2009, 03:49 PM
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proton45 proton45 is offline
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I read something just recently where a pilot make a comment about what you could hear in combat, and he said (something like)..."if you can hear their guns they are too close".
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Old 09-14-2009, 08:02 AM
AA_Absolute AA_Absolute is offline
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In IL2 now and always some people can hear other planes engines at kilometers as "sonic radar"

One of the big unsolved bugs in il2.
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Old 09-14-2009, 08:59 AM
rakinroll rakinroll is offline
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Quote:
Originally Posted by AA_Absolute View Post
In IL2 now and always some people can hear other planes engines at kilometers as "sonic radar"

One of the big unsolved bugs in il2.
How possible is it?
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Old 09-14-2009, 10:55 AM
AA_Absolute AA_Absolute is offline
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As Oleg say:

"2. In Il-2 the sound engine was designed for HiEnd sound cards. It was so different sounding on Hi End and on regular cards.... On simple motherboard cards of some producers the panning was so simple, that we was unable to control it or regulate the distance... and some people begun to use it... In BoB we will have completely new sound engine that will not depending of type of sound card. We simply did own panning code, etc..."

If you like use this exploit google SoundExt.occlusions=0 or attenuation=0, afaik lots of squads know how to use, but dont like say to all community as logreaders etc.etc

PD. I hate exploits and dont use it

Last edited by AA_Absolute; 09-14-2009 at 10:57 AM.
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  #5  
Old 09-14-2009, 05:48 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by rakinroll View Post
How possible is it?
I thought this had to do with the "attenuation" setting in the config file?
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