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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-17-2011, 11:33 PM
Optimus Optimus is offline
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Default Il-2 COD Cockpit Graphics Failure

Hello guys i have the Il-2 COD.

Recently i had a Win7 Format to my PC and i was installing again all my games. Il-2 COD too through Steam Account.

When the setup was completed i started the game, set the Graphics at Very High as always.

When the loading was completed i saw a strange bug/artifact/Failure




My PC setup is:

i7 940 2.93GHz
6 Gb ram
ATI 6950 HD 2Gb DDR5
Win7 Home Premium x64


So anyone has any idea of what is this?


Ty for your time!
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  #2  
Old 10-17-2011, 11:46 PM
LoBiSoMeM LoBiSoMeM is offline
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Uncheck anti-epilepsy filter...

No more LSD cockpit!
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  #3  
Old 10-18-2011, 09:54 AM
Optimus Optimus is offline
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Thank you Very Much dude... i removed the filter as you said and no more GFX failures into the cockpit...
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  #4  
Old 07-08-2012, 03:56 PM
Phailotas Phailotas is offline
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Thank's, had the same trouble.
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  #5  
Old 07-08-2012, 04:08 PM
Continu0 Continu0 is offline
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Hmmm... Maybe we need a new FAQ....?
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  #6  
Old 07-09-2012, 12:00 AM
kestrel79 kestrel79 is offline
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They really need to fix these issues. Imagine a person just downloading this sim and firing it up for the first time and getting these errors. Not a good first impression. 95% of the people who own this sim probably aren't forum lurkers like us either so they don't know how to fix it. I wish they would also fix the ATI splash screen issue as well.
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  #7  
Old 07-09-2012, 12:24 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by kestrel79 View Post
I wish they would also fix the ATI splash screen issue as well.
Its just ludicrous that they haven't done something about that!
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Old 07-09-2012, 02:13 AM
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FenbeiduO FenbeiduO is offline
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don't forget anti-epilepsy filter enabled is your right too,so this problem should be solved for all of us.
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  #9  
Old 07-09-2012, 04:01 AM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by JG52Krupi View Post
Its just ludicrous that they haven't done something about that!
You have to admit in the scheme of things if turning EP filter off fixes the issues (which most people do by default) it isn't exactly a high priority, especially when they are re-writing lots of graphics rendering code. And this forum is a pretty good source of info for most problems like this even if it's not always the friendliest place that we would like it to be. But we are getting there because the frequent offenders are either getting the message or banning themselves out of existence with infractions for ignoring the rules.

The Devs will get to it when the other more important things like decals for small calibre bullets and other graphics bugs are addressed to get the game smooth with all graphical features working again.

Currently I have the last official patch for playing offline campaigns and the lastest beta for going online and it meets my needs. It obviously works well enough for a lot of others too because there have been consistently 25-40 people online in ATAG compared to less than 20 on any given night for 1946 so people ARE starting to come to CLOD. (and im in Australia and not exactly going online at peak times) Many of my squadron are now regularly on CLOD where as only 2 months ago hardly any of them were making the move to CLOD. Getting on comms (TS3) and the game has an immersion and fun factor that you cant get on 1946 even with its current short comings. I'd like a few more objectives online and more team play but it's getting better lately in terms of enjoyment for me.

So as you can see, a little graphics anomaly like this thats easily fixed shouldnt spoil the game for you!
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Old 07-09-2012, 04:56 AM
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Quote:
Originally Posted by FS~Phat View Post
You have to admit in the scheme of things if turning EP filter off fixes the issues (which most people do by default) it isn't exactly a high priority, especially when they are re-writing lots of graphics rendering code. And this forum is a pretty good source of info for most problems like this even if it's not always the friendliest place that we would like it to be. But we are getting there because the frequent offenders are either getting the message or banning themselves out of existence with infractions for ignoring the rules.

The Devs will get to it when the other more important things like decals for small calibre bullets and other graphics bugs are addressed to get the game smooth with all graphical features working again.

Currently I have the last official patch for playing offline campaigns and the lastest beta for going online and it meets my needs. It obviously works well enough for a lot of others too because there have been consistently 25-40 people online in ATAG compared to less than 20 on any given night for 1946 so people ARE starting to come to CLOD. (and im in Australia and not exactly going online at peak times) Many of my squadron are now regularly on CLOD where as only 2 months ago hardly any of them were making the move to CLOD. Getting on comms (TS3) and the game has an immersion and fun factor that you cant get on 1946 even with its current short comings. I'd like a few more objectives online and more team play but it's getting better lately in terms of enjoyment for me.

So as you can see, a little graphics anomaly like this thats easily fixed shouldnt spoil the game for you!
Ummm 20 to 40 people mate is not many. I remember the old IL2 days when there were stacks more than that. I also remember, prior to turning into a sim junkie, that I had no idea about forums and stuff. I don't reckon every one who purchased this sim would know where to find this forum for answers, including the really easy stuff.
I reckon it is important to put that stuff on 1C's website, which is never updated. They could at least put a link to this forum perhaps.
Just wonder how many out there purchased the game and didn't know that a graphic glitch was so easily fixed. Those people need to be catered for also. If this a niche market, then every single person counts.
That's why I don't understand those that protect the sim by attacking others. Every person that leaves is one person too many. It's easy to say that squillions of people play off line and multiplayer is not an indication of COD's success, but what if it is an indication.
They need to tell people of these little things, whilst getting the big things done, or at least fix these little things quickly.
Just my opinion Phat, but I can see your side as well. Cheers mate.
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