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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-20-2012, 10:48 PM
Mr Greezy Mr Greezy is offline
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Join Date: Aug 2009
Posts: 93
Default Congrats devs

I just want to say congratulations and thank you for the hard work you've been putting into this sim. There were times when it felt a little grim, but bit by bit you've shown your dedication and work and honestly; the recent videos and screenshots and informational posts have really got me excited for every patch release. Playable vehicles? I mean, now we're talking about an entire virtual war going on! Crazy! The detail from ground level is surprisingly good... it's kind of ArmA2 level almost. If we got some infantry available? Fuggetaboutit! Very, very exciting.

I definitely noticed the graphical improvements. I said to myself in that new video, "why does their version look so much nicer than mine?" and then I realized that, duh, it's because they're using the latest patch. Stunning! And the fact that it runs smoother? Even better! SLI is getting there for me after many tweaks so my only hope is that it's also on the list of things to do.

Just great.

I can't help but ask about in-game comms (in regards to communicating with your wingman, home base, etc.) and AI behavior (I know you guys were asking help from the community, which is very cool of you to do by the way) simply because as the game is now it's pretty much limited to online play. I like online, but I love offline campaigns -- it's why I sim. It's tough to do when enemy AI moves like a banshee and you can't communicate with your wingman. Even then, I've enjoyed some of the campaigns that are already out there, broken as they may be.

REGARDLESS, great work, and keep it up, and yeah...just...good stuff guys! Go team!
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