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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#41
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Personally I can see Oleg and Co having an issue using another sim as 'reference' model. (Though the screen shots are a lot clearer than a scannned 70 yr old photo)
Bobc, In other threads you've stated that you've done primary archaeological research on BoB crash sites. Any chance of any links to photo's that highlight the differences? One of ther things that gets me is that 70yrs ago they were more interested in a dramatic photo of the pilots and outside of the plane, but something like an instrument pannel was so so common place nobody would waste film on! Cheers! Last edited by Skoshi Tiger; 03-02-2011 at 10:43 AM. |
#42
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@BOBC
Isn't that pic just a MkII? If it's so wrong as a MKI what feature makes you think it's a MKI? |
#43
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#44
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Lol!
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#45
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ROFL, good post
![]() I think people should relax, and remember that, if you are on a budget, and you have to choose to release the game with a faulty (minorly, to a non-historican) spitfire, or fix it, and perhaps leave something else unfinished, you are indeed wasting time even thinking about that decision. And time, my friends, is money! Give the guys a break, maybe he will re-do the cockpit for a spit. I and use the existing one for the correct model! And hey! we have more spitfires!! MOAR SPITFIARS! |
#46
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..it's interesting how these rivet counting nazis always come out at the last stage of development.. it must be Murphy's Law applied to simulators..
OBCD (is it like OCD? ![]() Now don't get me wrong, I don't think that what you're saying is incorrect, but the "life or death" way you're presenting it is quite comical.. as someone else more kindly suggested before, go get a life, but with a smile ![]() |
#47
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#48
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I seem to have to spend all my time untwisting things posters are saying or re-iterating my simple mission. Please read my posts carefully and post on what I have to say, not let other postings become my own words.
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If it’s a Mk2 why hasn’t a member of the team pointed such out by now ? Whilst we cant expect them to have time to engage in many posts on forums one short reply could have saved some work. Quote:
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The following would still need correcting, referring to the Spit Mk2 Pilots Notes :- Trim wheel Rudder pedals Landing lamp switch and controls (in the photo and wreckage seen but switch not on the Mk2 manuf drg of the panel) Dual fuel cocks Clock Magneto Switches Natural metal heads to main panel fasteners Cream coloured cables for gunsight electrics. (Baron note, nothing to do with length, but appearance) Amps gauge (in photo but not on manuf drg) Starter buttons, (Mk1 and 2 only had one, sim has two) Red glowing lamp still needs deleting. Addition of Cartridge Starting reloading control where red lamp is. Oxygen concertina hose on stbd wall remove, not shown in my photo as not visible but I have seen this in footage or a still from the sim, there may be other features also we have yet to see. The hose is MkV so needs removing from Mk1 and 2. This is a list of ‘everything’ that would need changing, if Oleg wanted to do so, inc cosmetics like all the shiny fastener heads, may seem petty, there are over 65 of these shining at us. So many and their size have in fact a great visual impact on the panels appearance and must be added to get the Mk1 cockpit looking so different to later cockpits. See the dvd Spitfire Frontline Fighter IWM series for the Mk1 cockpit footage. Quote:
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I simply wish for understanding of the fact that I have accurate data to offer, take it or leave it basis. How my simple quest to point out what would need changing to represent a Mk1 cockpit, if they are showing us a Mk1 cockpit, could be seen as having a superiority complex, beats me. Some of the posts in this thread should scare off anyone else who may have what they think is a worthy observation to make ! Flying Pencil...Picking fault with a font, come on….its this exaggeration again and again. Someone says the wing shouldn’t have stiffening strakes over it, posters reply, I don’t care if the strakes are 0.5 inch out of place,..its not what the poster is on about, but denegrate it by making out the poster is being picky with such a minor thing that people wouldn’t notice. The stiffening strakes were by the way removed so Oleg and team did care. I keep gatting mention of one gauge or a font..come on guys, play the game. Quote:
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BOBC Last edited by BOBC; 03-03-2011 at 10:46 PM. |
#49
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BOBC, I can understand why it bothers you. Most folks here would have a fit if they saw a Rolls Royce engined Buchon in the game instead of proper 109's. I know a bit about WWII aircraft but not to the detail level that you do. Because I don't know, it does not bother me. I hope the developement team reads this and corrects it later on.
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#50
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Well BOBC, personally I think you've been very polite and reasonable in your request. The facts you offer are well presented and researched. Developers need guys like you. Shame they didn't take up your offer when you made it.
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