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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD?
Yes 140 79.55%
No 10 5.68%
Not Fussed 26 14.77%
Voters: 176. You may not vote on this poll

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  #1  
Old 12-12-2011, 09:39 PM
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robtek robtek is offline
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Most of the posters here assume that the old coop-gui can be easily implemented, it seems, but maybe the reason, that we don't have it, is that it isn't easy or even impossible to implement with the new game engine.
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Old 12-12-2011, 09:44 PM
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Quote:
Originally Posted by robtek View Post
Most of the posters here assume that the old coop-gui can be easily implemented, it seems, but maybe the reason, that we don't have it, is that it isn't easy or even impossible to implement with the new game engine.
I can't see how that would be the case unless Oleg shot the guy who made the netcode on his way out the door.

EDIT:: To explain more, we already know that SP missions are MP ones with a single client (the player), since that is the "great revolution" in the mission design / game structure of CloD - that SP and MP are interchangeable for all intents and purposes. In SP we can choose to start in our aicraft, ergo all that is necessary is a bit of messing with whatever the UI is coded in to pass this info to the server and return to clients which positions are occupied before starting the mission along with a cheap, ugly bit of UI design to do the job like in every MG release so far. If our guys can't do that then I can thoroughly understand the state of the game.

Last edited by TheGrunch; 12-12-2011 at 09:52 PM.
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Old 12-13-2011, 12:38 PM
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Quote:
Originally Posted by robtek View Post
Most of the posters here assume that the old coop-gui can be easily implemented, it seems, but maybe the reason, that we don't have it, is that it isn't easy or even impossible to implement with the new game engine.
Then ask if it is possible.
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Old 12-12-2011, 10:09 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by TheGrunch View Post
Ace, they are not talking about the new mission scripting or anything related to it. They are talking about the screen which is presented to the player when they choose to join a co-op, and how it is bizarre, unintuitive, and doesn't allow the player to choose an aircraft before the game starts. Nothing to do with FMB, just the multiplayer user interface.
OOOOOOOOOOOOOoooooooooooooo.........

Ok.. now I get it! Sorry for the confusion guys!

And thanks Grunch for helping me pull my H out!

Yes.. that part I don't know how you would handle it online, other than to have the guy running the mission telling who to fly what
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Old 12-12-2011, 10:17 PM
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Originally Posted by ACE-OF-ACES View Post
OOOOOOOOOOOOOoooooooooooooo.........

Ok.. now I get it! Sorry for the confusion guys!

And thanks Grunch for helping me pull my H out!

Yes.. that part I don't know how you would handle it online, other than to have the guy running the mission telling who to fly what
No problem, I guessed when people kept saying GUI that you hadn't caught on. This game has lots of GUIs!
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Old 12-12-2011, 10:22 PM
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Originally Posted by TheGrunch View Post
No problem, I guessed when people kept saying GUI that you hadn't caught on. This game has lots of GUIs!
Yeah.. I thought they were talking about the GUI of the FMB, you know the pull down menu and stuff

PS sorry KG26_Alpha.. I know you tried to tell me that too.. but it just wasn't sinking in!

Again, sorry gang my bad
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Old 03-27-2012, 05:47 PM
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Quote:
Originally Posted by TheGrunch View Post
Ace, they are not talking about the new mission scripting or anything related to it. They are talking about the screen which is presented to the player when they choose to join a co-op, and how it is bizarre, unintuitive, and doesn't allow the player to choose an aircraft before the game starts. Nothing to do with FMB, just the multiplayer user interface. That can be changed without altering the C# scripting in any way other than to acknowledge that players have already chosen aircraft before mission start time.
I get that totaly, what I dont understand is how anyone would not fly the sim online for a lack of it.

We need pilots not advocates!
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  #8  
Old 03-27-2012, 05:53 PM
Ataros Ataros is offline
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Alpha, could you please add the above pictures to this post of yours http://forum.1cpublishing.eu/showthread.php?t=27934 to make it easier to provide a link to it to luthier when he shows up. I think this post with pics can explain the issue very well and someone has to post a link to it on the 1st page of the patch thread when it is out.

Last time I was late with it and my post appeared on the 5th page only, not sure if Luthier saw it. I hope next time someone can be quicker

PS. If someone wants to fly COOPs already now, just copy and paste this file into your mission folder. No need to edit or even open the file. UserGuide is available. Link: http://forum.1cpublishing.eu/showthread.php?t=28559
No one? OK, then COOPs is not the priority jk

Last edited by Ataros; 03-27-2012 at 05:59 PM.
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Old 12-13-2011, 11:32 AM
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Originally Posted by addman View Post
Stop talking about the FMB! This is about the coop gui or rather lack of in the case of CloD. Ace, have you even played a coop in IL-2 1946? Then you know how the coop gui looks and works and if you have played CLoD then you should know that it doesn't even exist!
EXACTLY!-thats why there are only 62 votes in the poll -nobody is interested in the game-nobody can play co-ops-who the hell just wants to fly on dogfight maps all the time -boring!-you cant even fly with your buddies on-line like in IL2 in co-ops.?
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Old 12-13-2011, 12:59 PM
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Quote:
Originally Posted by beepee View Post
EXACTLY!-thats why there are only 62 votes in the poll -nobody is interested in the game-nobody can play co-ops-who the hell just wants to fly on dogfight maps all the time -boring!-you cant even fly with your buddies on-line like in IL2 in co-ops.?
There are enough people looking here, there are just not that many people interested in coops.

In CoD the difference between coop and dogfight is very small, as you can have ai in dogfight servers.

And of course you can fly with your buddys online in coop missions, just build the mission and start a server.

The only thing missing is the gui to make it available for everyone.
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