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#21
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Had Freddie got his settings BACKWARDS or have I ?!Surely they should rise from left to right???!!!
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#22
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I agree, either all 100% or what you said. It's better to decide to apply only 80% of strength on the pitch axis than to be limited to 80%.
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#23
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![]() Essentially: On the lower scales.. when you apply 10% pitch, do you want 10% or 1% a/c reaction? Setting it the 'default' way give you 1%, placing 100% in the JStick setup gives you 10% ===== faster a/c reaction time for little stick input. Reducing it to ~80% on the higher scale prevents you from 'overdoing' it ===== more a/c control at all speeds, making a very predictable and stable a/c. That extra 20% up top is not that usefull - this I'll leave for you to find out. ![]() Last edited by K_Freddie; 07-09-2010 at 08:06 PM. |
#24
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The fact is that in most planes and at most speeds, limiting your strength to 80% results in a larger radius turn, slower pull-out etc.
BTW all my sliders are at 100%, with no damping. |
#25
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My only joystick setup tip is not to ask anyone else about it.
As long as you're shooting accurately and can manoeuvre as you'd like without spinning out, then that's what you're after. Adapt the game settings and the stick to YOU, anyone who says different is wasting your time. |
#26
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I use all 100% in all axises myself too, ie. straight lines, no curving at all. No filtering, no dead band. Some planes are tricky at first but you'll get used to them.
Sry about the you-passive. ![]() |
#27
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All 100% is good for long throw sticks and some shorter sticks which respond well to fine movements.
The advantage of all 100 is you get the same response regardless of where the stick is positioned. With a "softened center" such as the default settings you only get that if you are in trim at all times. |
#28
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Thanks for the er... input.
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