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#21
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Sir i tried to open the .kfs file inside the zipped file with a notepad but it's written in a different language so i can't change the chance from 3% to 100%. I just wanted to try if the mod works
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#22
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But I have played some combats and no runes appear ![]() I'm on level 5, and i have only found 1 rune in the map, and received 3 magic runes in one casttle. ¡¡I can't evolve on habilities !! How can we change the percentajes? Somebody said that he usually uses the 30% of chance to get runes. he said that: Open the mod file with winrar, open the one file with notepad, then search for rune.add. Look for the part that says game.rand (1,100)<=3, change that to <=100. You will get rune 100% of time. And the other percentajes? I mean the 4% chance for 3 might runes, 3% chance for 3 mind runes, 4% chance for 3 magic runes and the 10% *holy rage skill level for 2 rage potions or 2 mana potions with the paladin. How can we change them? ¡¡ THANKS !! |
#23
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Can anyone help me? I tried to open the mod_rune.kfs into a notepad but i can't understand the language and i can't seem to find game_rand that you're saying in the previous posts
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#24
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mod_rune.kfs is compressed archive, u need to open it with winrar. |
#25
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I think people doesnt even read the posts... people, u dont even need to use the mod itself, just use the instructions The Rider wrote few posts ago, modifying the file Arena.lua
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#26
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Oh sorry about that, i just got confused. Now i got it. I changed mod_bonus_rune.kfs into mod_bonus_rune.rar then i extracted it's contents then opening it at notepad.
Thanks for the help |
#27
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Great mod, i like it! These additional runes are so needed.
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#28
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Thanks for this mod. I pasted the code into the arena.lua from the experience mod and it works fine. Thanks a lot.
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#29
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I would like to know if the mod's author is willing to make this work with crossworlds. Thanks!
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#30
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Read this. Quote:
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