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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #241  
Old 05-23-2011, 10:56 PM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Yea the more AI the better.. even if there are 30 people on this server i still find myself flying around for ages sometimes not seeing anyone..

The map is massive, maybe even too big..

nice server
I thought i saw luthier say something about 1/2 and 1/4 size channel maps coming lets hope so
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  #242  
Old 05-24-2011, 07:23 PM
Flashman Flashman is offline
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Our master server has gone down temporarily (20:20 UK time, tuesday 24th May)

Hopefully be back up soon. Unscheduled maintenance I understand....
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  #243  
Old 05-24-2011, 08:16 PM
Flashman Flashman is offline
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Server back up.
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  #244  
Old 05-27-2011, 09:03 AM
Flashman Flashman is offline
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We are currently trying different methods of spawning aircraft using scripts. One issue this raises is that as the mission goes on the ping rises and the mission load time takes longer. We are monitoring this to prevent it becoming excessive (and whilst looking for solutions).

Please be patient when connecting to the server. At times this can take several minutes, and once joined it can take a while before you can select a team. Those of you from the IL2 days will remember how long some of the load times where on the modded servers... this is similar.

Ypu can connect, but occasionally this takes a while. Thanks for your patience.
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  #245  
Old 05-29-2011, 05:43 AM
Sauf Sauf is offline
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Hi SYN, just thought I'd let you know that the AI seem to have dissappeared from the server, just flew 2 one hour long missons without spotting any and recieved no radio msg's reporting them.

S`
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  #246  
Old 05-29-2011, 07:13 AM
Blackrat Blackrat is offline
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Ah, it will need restarting then AI don't grow on trees you know
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  #247  
Old 05-29-2011, 04:16 PM
Flashman Flashman is offline
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Quote:
Originally Posted by Sauf View Post
Hi SYN, just thought I'd let you know that the AI seem to have dissappeared from the server, just flew 2 one hour long missons without spotting any and recieved no radio msg's reporting them.

S`
Hi Sauf,

The mission we currently have running has around 6 - 7 hours of AI aircraft and then needs restarting but we are not always around (no way of restarting automoatically or starting another mission yet).

Occasionally this will happen, but we do try and restart regularily.
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  #248  
Old 05-29-2011, 08:21 PM
Sauf Sauf is offline
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Np Flashman, I realise you guy's are trying different things so thought I'd report just in case, appreciate your efforts, keep up the good work.

S`
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  #249  
Old 05-29-2011, 11:35 PM
Seeker Seeker is offline
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Quote:
Originally Posted by Flashman View Post

As for the sound: we think spawning flights may be a trigger for sound loss, either as spawning sub-missions or within the main mission.
I think we can confirm this, although there's still something odd.

We were flying on a Squad mate's game box as a server tonight, and normaly when we do that we have no sound problems, while we all have sound problems on the larger online servers, leading us to initialy belive the sound problem was linked to the dedicated server only.

However, our squad mate forgot to password the server tonight, and other people kept joining.

The first blue player to join caused a very small stutter and then we all lost sound.

Mind you, it only happened that once, and I believe indeed the mission had sub missions loading.

We also saw a single phantom 109E icon hovering over Hawkinge. This is the first time we've seen this on a client based server, and the first time we've seen it happen to a fighter. We have regularly seen the phenomenon on the larger servers with AI bombers, whole formations of disembodied aircrew hovering in space!
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  #250  
Old 05-31-2011, 02:48 AM
Sauf Sauf is offline
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Hi, though the sunset was indeed beautiful it is now dark

S`
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