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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#211
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it's a long holiday weekend and the devs don't communicate with us here directly because of er, language difficulties was it? I wonder if it's a long holiday weekend in southern Cal. where Luthier lives? I wonder how he gets round the language barrier there? Perhaps he has an interpreter! ![]() |
#212
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I have a very strong feeling that we wont see the new graphics engine for COD. The new engine and "patch" would be a GREAT selling point to get Battle Of Moscow off the ground..
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#213
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sheesh they miss a weekly update and suddenly the sky is falling :l
Get a grip people |
#214
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#215
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Because it's irrellevant.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#216
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As a result the forum gets the answers it deserves...
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Windows 10 Pro 64-bit Intel Core i7-8700K CPU @ 3.70GHz 2x4gb DDR3-1600 GeForce GTX 970 4095 MB Logitech G35 Headset Logitech G940 Flight System (fw 1.42) Mad Catz Strike7 Keyboard Headtracker DIY 6DOF & OpenTrack 2.3.10 |
#217
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As far as i can tell the ROF development team haven't got much of a choice but to work 365 days a year or they will kick the bucket. So implying that they "care" more for their supporters than the CoD team is stretching it a bit/much. (Not saying u said that but couldn't be bothered finding the OP) |
#218
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It's sort of like the bug report and request threads: they run for a long time but they don't generate a few dozen responses every day. The whole idea behind the thing is that we post when we have something relevant to the topic to add, not just for the sake of it, because that's what usually tends to degenerate into circular arguments, tiresome repetition of the same topics and flame wars between detractors and supporters of certain aspects of the sim. And that's what really makes the thread something that it wasn't meant to be, a sort of "playground" for all of us to talk about everything except the update when we are bored. Then, another guy comes along and tries to find the relevant information, whether it's a lot or just a few snippets, and simply can't because he has to sift through 30 pages of completely unrelated discussions, usually between the same dozen people who are arguing among themselves on each week and all through the week. If the information is not enough or its potential exhausted, we don't have to forcefully keep a thread going by adding unrelated arguments and our own personal speculation on top of it. ![]() These threads should be somewhat "clinical" in nature: a report of dev updates and a Q&A process. There is a useful array of sub-forums that are suitable to hold general discussion threads, as well as PM messages to facilitate communication between members who want to talk among themselves. I see the thread still goes the way it used to go before and i'm having to go light on it because frankly, nobody cooperates and if i start applying the rules almost everyone will be banned due to infraction points. I think you will agree that it's a quite sad reflection on our discussion capabilities as a community, when we are limited to choosing between bending the rules or "herding" the posters. It would be much easier and more adult-like if everyone could simply be a gentleman and we just followed some sane, posting etiquette. |
#219
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I think that you take your position here as a moderator far to seriously...always sweeping and cleaning, and handing out points. Chill ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#220
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I stick to the developers word, that CloD will get the graphics patch independently. The BOM selling points are already numerous, without the need of penalizing the existing customer base.
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