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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Greetings!
Allow me to present new graphics DLLs for v409b You can download them here: http://www.mission4today.com/index.p...etails&id=3246 Thanks for hosting Snoopy and M4T!! Readme included in the zip file, but still ![]() Corrected Color of the forest and decreased contrast of its edge. Corrected (more complex) line of the water on the coasts of the rivers and the coast itself. Anisotropic filtering in IL2 setup sets less level of anisotropy. An attempt was made to decrease reflection flickering of the water on setting =2 Almost completely rewritten render of the ground on shaders 2.0. ATI cards should see performance increase. Changed regime of filtration on the edge of the forest to reduce flickering. Possible slight FPS loss near the forest. Please test and post back! Thanks! |
#2
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Wow, just be reading the notes tell whoever wrote these new dlls that he can have my babies.
edit: is it just me or does the water look better? Last edited by Roy; 02-09-2008 at 01:24 AM. |
#3
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So far, looking promising on my x1600 1680x1050 ATI equipped iMac (max settings). It was also perfect on the original beta, just the later drivers caused issues... flashing red and funny water on the horizon seems to be gone... will check back after playing more.....
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"A witty saying proves nothing" - Voltaire |
#4
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these are working with 4.08 also?
Last edited by Tvrdi; 02-09-2008 at 12:47 PM. |
#5
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They make the water edges indeed look better, there's less shimmering in the Black Death Track, can see no loss in FPS.
And, they do work for 4.08m. So, me thinks, these are good ones, that's Cool!
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#6
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Is it possible that you might have accidently lowered the overall sea level?
I just flew a quick mission over Crimea and the river leading into the big lake has run dry just by the bridge. And on the shore, the "active" water layer produces some odd intersections with the layer below. Last edited by Zorin; 02-10-2008 at 12:07 AM. |
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