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-   -   Graphics DLL set from today, 02/08/08 (http://forum.fulqrumpublishing.com/showthread.php?t=2689)

crazyivan1970 02-08-2008 09:46 PM

Graphics DLL set from today, 02/08/08
 
Greetings!

Allow me to present new graphics DLLs for v409b

You can download them here: http://www.mission4today.com/index.p...etails&id=3246



Thanks for hosting Snoopy and M4T!!

Readme included in the zip file, but still :)


Corrected Color of the forest and decreased contrast of its edge.
Corrected (more complex) line of the water on the coasts of the rivers and the coast itself.
Anisotropic filtering in IL2 setup sets less level of anisotropy.
An attempt was made to decrease reflection flickering of the water on setting =2
Almost completely rewritten render of the ground on shaders 2.0. ATI cards should see performance increase.
Changed regime of filtration on the edge of the forest to reduce flickering. Possible slight FPS loss near the forest.

Please test and post back! Thanks!

Roy 02-09-2008 12:57 AM

Wow, just be reading the notes tell whoever wrote these new dlls that he can have my babies.

edit: is it just me or does the water look better?

Spinnetti 02-09-2008 02:34 AM

So far, looking promising on my x1600 1680x1050 ATI equipped iMac (max settings). It was also perfect on the original beta, just the later drivers caused issues... flashing red and funny water on the horizon seems to be gone... will check back after playing more.....

Tvrdi 02-09-2008 11:25 AM

these are working with 4.08 also?

FoolTrottel 02-09-2008 04:38 PM

They make the water edges indeed look better, there's less shimmering in the Black Death Track, can see no loss in FPS.

And, they do work for 4.08m.

So, me thinks, these are good ones, that's Cool!

Zorin 02-09-2008 06:14 PM

2 Attachment(s)
Is it possible that you might have accidently lowered the overall sea level?

I just flew a quick mission over Crimea and the river leading into the big lake has run dry just by the bridge. And on the shore, the "active" water layer produces some odd intersections with the layer below.

delta7 02-09-2008 09:49 PM

I have an improvement overall with these - more fps on black death , less shimmering on shorelines and distance - improved IQ on objects

512mb 8600 with 6750 dual core pentium

btw I found that water looks better on 1 than 0 ( which I have always preferred before)

many thanks

delta7 (dieg777)

MOH_Hirth 02-10-2008 03:37 AM

+1!

Is very good now!

The fps was higth but sometimes single freeze, now very stable without any freeze!!
Congratulations!!

III/JG11_Tiger 02-10-2008 05:26 AM

Thx for the dll's Ivan, are they usable with 4.08 online?

heywooood 02-10-2008 06:50 AM

K - I'm impressed...you guys are working quickly to get these .dll's out to us and these latest fixes are looking really good - thanks

does all this work on Il2 mean that the SoW has reached a point where you can stop and look around? maybe do some compiling and while thats going on you have time to review the ol' 46 eh?

well whatever the reason - this is great.

I have run two seperate single missions offline and so far its looking good - Water shading and the river edges look much better..
P4 3.4 cpu on an asus platinum965mobo 2gigs ram and an Nv7600gs 512 gpu running without a hitch so far.


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