Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #171  
Old 09-26-2012, 04:33 PM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by ATAG_Snapper View Post
....................IIRC Al Deere of 54 Squadron flew a Dunkirk mission in a Mark 1 with 2-speed prop (and got shot down and had to take a boat home with the evacuees).

................
That rang a bit of a bell with me as I've lost count of the times I've read Al Deere's book (Nine Lives). Here, from the book but abbreviated for space....

May 23rd 1940. A usual patrol at dawn, the 12th for the week, returned without incident and 74 Sqdn took over the patrol and were jumped. Their CO force landed near Calais Marck with engine trouble. Then, just before 9 a.m. Al Deere and Johnny Allen were asked to escort a Miles Master to Calais Marck for a rescue attempt. Long story short, Al Deere and Johnny Allen shot down 3 109s out of a group of about 12. Notably the 109s were turning, presumably at odds of 12:2 they thought they had an easy fight on their hands.

Al Deere drew two conclusions from this fight. One was that the 109s (presumably E's) were not able to outclimb or out-turn the Spitfire (we know of course that initial energy states could make the climb issue true and this was only his first combat). The other conclusion was that "The superior rate of climb was, however, due mostly to the type of Spitfire with which my Squadron was now equipped. Aircraft of 54 Squadron were fitted with the Rotol constant speed airscrew on which we had been doing trials when the fighting started." [presumably the German invasion of France] "Other Spitfires were, at that stage, using a two speed airscrew (ie. either fully fine ptich or fully coarse) which meant they lost performance in a sustained climb....."
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #172  
Old 09-26-2012, 04:58 PM
ATAG_Snapper's Avatar
ATAG_Snapper ATAG_Snapper is offline
Approved Member
 
Join Date: Oct 2010
Location: Kitchener, Ontario, Canada
Posts: 1,286
Default

Thanks, Klem. Ooops, he HAD the Rotol CSP after all. My bad! LOL

I have no excuse, I have the softcover version of "Nine Lives" on my shelf. I first read that book in 1963. Spotted the hardcover version in the tiny church library one Sunday -- seemed a far more interesting read to a nine-year-old boy than the usual tomes a church library would stock. Couldn't put it down, reread it a thousand times (guess I didn't retain much, though. ). Back then I would've been flabbergasted with what a home PC and peripherals could do using a title like Cliffs of Dover forty-nine years later. Then again, so would the RAF! LOL
__________________
Reply With Quote
  #173  
Old 09-27-2012, 12:10 AM
HorrorRoach HorrorRoach is offline
Approved Member
 
Join Date: Sep 2011
Location: Milwaukee, wi
Posts: 24
Default

I wasn't "trolling".... I just wrote what I felt. I've been playing flight sims since Hellcats over the Pacific came out on the Mac, when I was like 9 years old. I've never encountered such.... Pooch screwery before, in any game. It's not like I WANT TO, or ENJOY saying these things.

The fastest way for them to make money is to fix COD. The code is all there. Maybe they should take out a loan for 250 grand and hire two programming wizards. Offer them each a one year contract for 125k salary. 10 hour work days, 6 days a week. That's what I would do. They need to go all in or call it quits.

One guy can fix bugs, the other guy can optimize the code. The smoke effects are pitiful!!! FPS drop is horrendous, that's why it's turned off for the most part. Rise of Flight has frickin heat blur mixed in with their smoke/fire effects. Come on.
Reply With Quote
  #174  
Old 09-27-2012, 11:33 AM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Quote:
Originally Posted by BlackSix View Post
Today is saturday, it's a weekend.
B6, it's Friday tomorrow. Any chance of a patch? Or something?
Reply With Quote
  #175  
Old 09-27-2012, 11:52 AM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by jimbop View Post
B6, it's Friday tomorrow. Any chance of a patch? Or something?
If the patch or news is ready we'll publish them. But we never promised update every Friday.

Last edited by BlackSix; 09-27-2012 at 11:54 AM.
Reply With Quote
  #176  
Old 09-27-2012, 12:36 PM
kristorf's Avatar
kristorf kristorf is offline
Approved Member
 
Join Date: Oct 2007
Location: Milton Keynes, England
Posts: 897
Default

Quote:
Originally Posted by BlackSix View Post
..... But we never promised update every Friday.
Or any other Friday for that matter....
__________________
Regards

Chris



http://www.aircombatgroup.co.uk/index.php





Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU,
GTX580 3gb OC
Reply With Quote
  #177  
Old 09-27-2012, 01:57 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by BlackSix View Post
If the patch or news is ready we'll publish them. But we never promised update every Friday.
Just the questions Luthier said he would answer will do BS, 2 weeks later and he should have some very detailed and indepth answers, I am very much looking forward to them.
Reply With Quote
  #178  
Old 09-27-2012, 03:03 PM
Toni74 Toni74 is offline
Approved Member
 
Join Date: Apr 2012
Location: Lucca
Posts: 109
Default

Quote:
Originally Posted by BlackSix View Post
If the patch or news is ready we'll publish them. But we never promised update every Friday.
Not you, but Luthier did. Back in 2010 he told to give regularly friday updates again, after we suffered a long period without them.
Reply With Quote
  #179  
Old 09-27-2012, 03:15 PM
MegOhm MegOhm is offline
Approved Member
 
Join Date: Jan 2011
Location: SoCal Wine Country
Posts: 142
Default

Quote:
Originally Posted by Lurker_71 View Post
I think CloD does fine in depicting damage, but in most cases fails miserably in actually modeling damage or its effects.

This is sad, considering that damage modeling is supposed to be a key strength of CloD.
Agree and it is very inconsistent...

Just one example....You can blow one bomber out of the sky, erupting in a fireball... and the next one in the same group will take thousands of rounds, becoming swiss cheese and fly on...
Reply With Quote
  #180  
Old 09-27-2012, 03:18 PM
Pudfark Pudfark is offline
Approved Member
 
Join Date: Apr 2011
Location: Republic of Texas
Posts: 363
Default

Well, I don't believe that anybody is "suffering".
We're well past that stage.
It's entertaining.
While we wait for Act II or is it a "stage left"?

This is just a brief intermission.

And the many?
Have all just stepped outside for a smoke.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:29 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.