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#141
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I have walked arround the pictures again and again, because I thought it was something I had seen before. ITo me it looks like the buildings in same low resolution as IL2 46. As a paper figure is cut out and glued together. I do not think they live up to the high standard that many other visuellt objects have in Clod. Yes it is a FLYSIM, where many flies + 300 meters I belive it still must be a bette resolution and the models should be well be made whit higher resolution for more realistic view. Why go on compromise with this? It is much easier to correct now rather than later. If it is intended that there should be room to walk on earth, it must also look good. Allso for the future.
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#142
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Who was suggesting it was a trump card for BoM? Nobody. B6 was good enough to show us some work in progress and ask our opinions, that's all. You guys really have some personal issues. A real lack of common courtesy and respect is evident on these forums. I guess it's just a sign of the times but I find it very sad. |
#143
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I normally keep quiet when threads go in this direction...but saddened here too.. ![]() |
#144
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Right now I really couldn't give a monkeys about how well modeled a Russian village is. For 8 months I've had to put up with 109's massively outperforming the RAF, and it's getting worse because the 109 drivers are getting more experienced and make fewer mistakes. The only thing I am finding left now is surprise, once that is lost the fight becomes impossible. Can't even out-turn them half the time because of a stupid and incorrect implementation of the elevator trim on the 109 which means they can use it to pull lead, especially against the Hurricane.
It's an absolute joke, it really is. |
#145
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Have you logged it in the new bug tracker? I know Luthier is monitoring that. Just out of interest, was there any possibility in real life to use 109 elevator trim to advantage in the heat of battle? Can it be applied too quickly in the sim or is it some other problem? How do you think trim could be better implemented? |
#146
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It's on a wheel, like flaps, and takes lots of turning. Try doing that continuously when pull high G and controlling the throttle and pitch. So no, I don't think so.
I don't know enough about the 109 to describe how it should be implemented, we need a nice honest 109 driver who is interested in accuracy and not stat padding. The whole thing reminds me of that 1946 thing where you could fly whilst blacked out on trim controls. Last edited by Osprey; 04-07-2012 at 05:46 PM. |
#147
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Yet again utterly bored with the update(as much as i want one) when is the game going to get fixed? A yr on and we get this.Its getting annoying now.
Gents i love the look of the game,the potential but come on guys,stop blowing flowers up there arse,IT NEEDS SORTING!!!!!! Cheese Cheese Last edited by No1 Cheese; 04-07-2012 at 05:48 PM. |
#148
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Nothing magic here, just good pilots with the discipline to have the mind set to use as necessary (I fail in this area) ![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#149
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S!
Flaps on Bf109 needed some 20sec+ to be cranked out. The trim wheel had a LOT less movement(tail plane moved some 2-3deg only) and according to some pilots they used trim in combat to help start the turn faster, was called "ace trick" by Finns. Kyösti Karhila said as little as 1/4 turn of the trim wheel and pulling throttle back a bit helped to get faster into the turn. Basically it was setting the plane a bit "nose up" trimmed and kept level with stick forward pressure. So no magic there IMHO. Also do not forget AGILITY is not same as MANEUVERABILITY ![]() Back to topic. The update was a nice one and much appreciated info on the patch status ![]() |
#150
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__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 04-07-2012 at 06:07 PM. |
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