I didn't read the entire thread, so maybe this has been posted before, but...
BoP is on a console!!! Hello? Don't you understand that at all?
I have over half of the keys on the keyboard mapped to different controls in IL-2: 1946... Console controllers have what... Like, 10 buttons and 2 triggers?
They probably could have gone a lot farther with this game but it's on consoles, there is only so much you can do.
Unless of course you could always add more controls so the A+B is to turn the engine on or off, up and down on the joystick while holding A is to increase/decrease prop pitch, etc but then it just gets confusing and ridiculous.
Some things definitely could have been improved upon, or changed altogether. But for the most part, there is a limit to what you can do on a console.
If you don't like it, stick with 1946. Just don't compare BoP to a PC flight sim, compare it to a console flight sim.
(by the way, you could consider Blazing Angels, etc. as flight sims, because they simulate flight, but they do so very badly)
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