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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Bf109 and Fw190 - are topmost, than others, and yes, re-use where possible. Regarding pricing - I am not the responsible for that and it is too early to discuss that, but actually currently it's being discussed of making cockpits as just 'additional' to one new plane and bunch of missions, or something like that. So, the price could be higher - but it won't be just two cockpits then. (BTW in Rise of the Flight, each plane is $7.5). Plane is much harder to make, localize, test, and polish, than cockpits, but the reason is also clear -you can't make a lot of DLCs, that won't be accepted by platfromholders, and not very good for playing community as well. |
#2
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only reason i added the Stuka is because it would balance out multiplayer attack and defend where bombers are needed |
#3
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Agreed.
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#4
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cool , BTW i cannot thank you enough for keeping in simulation mode , I understand why the testers probly didnt recieve it well , but they were only given brief time with it.
The mode shines once you advance in skill of flying |
#5
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As far as the cockpits go, your reasons are valid and your continuing efforts to please the community are very appreciated. I agree with your team's commitment to historically accurate adversarial MP (axis vs allies) as opposed to a 12 allied plane free-for-all. I can't wait to get in the air and get my ass shot off.... cheers. P.s - Stuka sirens FTW |
#6
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The Stuka will need a cockpit ASAP. You can't accurately dive bomb without the bombsite window or horizon markers on the canopy.
The sirens are actually the dive brakes that create the noise when extended. |
#7
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#8
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actually no , the stuka's were built with a siren on the wheel that spun at high speeds creating the famous sound
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#9
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Would it be possible to give all the fighters placeholder cockpits like the P51 has in the demo? Even using the wrong cockpit would be better than not having one at all.
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#10
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what other german planes are in the game?
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