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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I've owned a large number of flight games over the years, some arcadey, some serious sims. I have never invested really serious time into the sims, due to, surprisingly enough, lack of time. So I'm definitely still a flight noob compared to some PC enthusiasts that may be here, though I've sampled a great many game's flight models on both PC and console. Never flown a real plane though.
My take is that the Sim mode is unrealistic. If spitfires and mustangs really stalled and spun out at the slightest attempt to turn like they do in this game, the Luftwaffe would have conquered the world in a week. Something is seriously off. Why don't you play Arcade then people will ask? Well, I don't want the turbo speed and 1 hit to destroy a Heinkel damage model, that's why. Also the mustang handles kind of poorly, even in arcade mode. Please don't interpret my post as bashing this game because some things like the graphics, the terrain and the number of planes onscreen are the best I've ever seen in a flight game! I think a patch for the stalling/spinning issue could really unlock this game's full potential, or better yet for us semi-experienced noobs, another mid-range realism setting, as I've suggested in the developer's thread. Last edited by Rufus_the_Rat; 08-06-2009 at 08:25 AM. |
#2
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The Spitfire is absolutely fine, I can fly the whole Dover mission on simulation with a pad without stalling. It's just the P-51 that *seems* a bit wonky, it's flyable but it's just not nice to fly.
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#3
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![]() Last edited by Rufus_the_Rat; 08-06-2009 at 08:23 AM. |
#4
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If you really want to enjoy the game then get a flight stick. It will make all the difference.
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#5
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I actually have an Aviator believe it or not. BUT I did just try the trick of decreasing the elevator sensitivity, and I mean not just by a bit (like I had tried before) but to 25% of its original value, and that seems to have solved the worst of the problem! Thanks guys!I also set the aileron to about 85%. I think ICC needs to provide a note of this in the manual, or a sticker inside the box, or a patch which sets the default sensitivity to 50% because so many game reviewers are going to be put off by this issue next month, it could hurt their impressions.
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#6
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Yeah I can see that a lot of people will be put off the simulation mode by it, believing it to be almost impossibly difficult. Which is a shame because I think it provides the best experience.
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#7
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so 10/18 for pad and 12/18 for stick on both sensitivities those feel spot on. Still can stall on full lock but right on the edge so as not to limit ROM. |
#8
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If you reduce it too much you will hurt the maneuverability of the plane. When you stall does not only depend on the pull of the joystick but also on airspeed, angle of attack and other factors.
So a sensitivity setting that will make stalling impossible will avoid sharp turns. |
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