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Originally Posted by IceFire
Probably a lot of time spent on the bombing features that were heavily requested. Not as many people think about the gunnery.
There's still the issue of a half dozen weapons not actually having been modeled. The Japanese aircraft are the worst in this respect... the two very different Type 99 cannons (99-1 and 99-2) are both represented by the MG-FF/M in code. The Type 89 machine guns are either a Vickers K or a MG17 depending on the aircraft. It's not even consistent... for the longest time the Ki-43-II had Browning .50cals with yellow tracers instead of the very same Ho-103 machine gun that the earlier Ki-43 and other Japanese Army aircraft had.
That all blows my mind  They really coded Pacific Fighters in a hurry with little research. Some Russian types were badly setup too... those have been fixed thankfully.
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It's been and still is a mess, I concur. To mention one more glaring inaccuracy - Ki-45 historically carried a Ho-3 20mm cannon, but in the sim Ho-5 is modelled in its place. The difference between the two is something like the difference between Mk108 and 103: 20 x 94 (84.5 g) vs 20 x 125 (164 g).
Luckily a fix for this is mentioned in 4.13.