Quote:
Originally Posted by EJGr.Ost_Caspar
Hm... its not so hard for us to remove all objects from area on the map. Most easiest way is to make it like on Iasi - to leave a populated box left. Thats made in seconds.
Your FMB idea sounds impossible to me. That would mean a dynamic objects file, delivered over network to each player.
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Hi Caspar. Sorry, what I meant was if removing segments of objects was as easy in the map builder as it now is in the FMB. I didn't mean (although what I wrote was highly confusing

) editing map objects in the FMB.
If NW Germany map could have all countryside objects removed and all cities and airbases remaining that would be a great compromise I suspect. There's a farmhouse every few hundred meters in places and they add up. But it'd be nice to have the whole map accessible.
If not. Boxes would be great too. We're tuning into a problem where every multiplayer useful map has been used 5-6 times. New territory is always appreciated!