Quote:
Originally Posted by ZaltysZ
Yeah, but maybe devs feel limited by design of CoD.  It may seem different to end users, but in practice it is uncommon to ditch a software project just because of bugs in it, unless fixing them means redesigning and rewriting significantly large part of the project, what implies damage done by bad project management and/or bad architectural design. I doubt CoD has been killed without 1C coming to conclusion that it is not worth to be fixed (speaking strictly from software development point of view).
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am %99 sure this is what happened ..

however given that that BoS
will be released in earlier 2014 on an engine that will be dated, DX9 bound and is already known to have issues with the number of objects in a mission does not inspire a whole lot of confidence.... I would rather see this newly merged TEAM! keep hammering on CLoD .