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#1
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Oleg, is the Flight Model finished for BoB, or still a work in progress "Beta" stage? Can you update us on the status of 4.09m final ? Thanks
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#2
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Dear Oleg
In the past you have refered to multi-manned positions in at least the Tigermoth trainer and if I am not mistaken the bombers as well. That I still hope holds true. My question is will your fellow crew members be modeled. IE if I am the pilot of a J88 will I be able to see an animated rendering of my front gunner as in the current H111 or will I be flying an empty plane as is the current state of affairs. As you seem to have entered the early Alpha stage I was wondering if you have any idea what sort of system will be needed to get the best out of SOW? Without giving too much away, is there anything in the sim that will truly rock our socks-off. By this I mean, either something us simmers have never seen before or something that is of a standard so high other developers will spend years catching up ![]() And by this I do not mean the graphics, as they are already out of this world I am refering to any snippet of news about the actual sim. Your ground models seem almost online of war-ish capable and I am sure a ground war and air war could be seemlessly created, would this be possible? Lastly will the player have the opportunity to strategically direct the air war in say an improved BOB2 type interface in single player or will their role be restricted to only flying within a dynamic environment? ![]() |
#3
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http://www.theghostfiles.org/ any comment on release date quoted on this site. The guy claims to have actually spoken to Oleg???
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#4
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#5
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![]() /Mazex Last edited by mazex; 09-03-2008 at 07:51 AM. Reason: Added "as long as it's released" |
#6
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5. There will be possible two types of campaing.... One is dynamic with the possibility of managment in a squad and higher. But there will be no feature of High command that could change everything in a war.. Dynamic campaign will be more or less close to history.
The other campaing mode - it is a sequence of single missions, that possible to make very precise from historical point of view. I can't say right now will be such fully developed by us campaign inside the sim with the release, but at least it is possible. as well as there will be some amount of historical single missions right with the release. Anyway we again will offer more than any other developer of flight sims in that item... Also the campaign systems will be open for thirs party modifications or even for inclusion of own ENGINE of campaign. This will be ture for both sinlge and online gameplay campaigns. We simply learned all requests of users for some years of Il-2 life... The best that we can do - will be there. Hope I gave some info for the brain here Good to hear from you Oleg (the Boss) - my brain is working overtime. I am very pleased to see that you are continuing the ability to create historic campaigns - I have enjoyed doing the WWII historical research to create a campaign from close to actual events and re-living what you have read (so many times) in the IL2 flight simulator - it looks like it will get a whole lot better in SOW - BOB. Can't wait until the release, especially seeing all the new aircraft and third party campaign engine. To you and your very devoted teams, keep up the very excellent work, it will be more than worth the wait. DFLion |
#7
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2. Even at Beta isn't possible to define finally required sys. specs. For the best out of BoB probably there will be no such PC on the market at release... like it was with the first release of Il-2.... However eve without best out it will looks superb. Simply we should think about future becasue we plan for SoW series long life, not less than for Il-2 sries, if not more. We plan to make series that will cover agin Il-2 modelled battles as well as some never modelled in any game... 3. I hope everythng ![]() 4. With the release of BoB there will be player controlable AA-guns. Even in sigle play if you like to create such a mission... This feature at first will show the features of our new game-sim engine... as well as it could be direction of parallel development or third party development... At lease I can say that the quality of ground modeling is with the idea in mind to use it for the future interesting features of the gameplay... so smart answer.... ![]() 5. There will be possible two types of campaing.... One is dynamic with the possibility of managment in a squad and higher. But there will be no feature of High command that could change everything in a war.. Dynamic campaign will be more or less close to history. The other campaing mode - it is a sequence of single missions, that possible to make very precise from historical point of view. I can't say right now will be such fully developed by us campaign inside the sim with the release, but at least it is possible. as well as there will be some amount of historical single missions right with the release. Anyway we again will offer more than any other developer of flight sims in that item... Also the campaign systems will be open for thirs party modifications or even for inclusion of own ENGINE of campaign. This will be ture for both sinlge and online gameplay campaigns. We simply learned all requests of users for some years of Il-2 life... The best that we can do - will be there. Hope I gave some info for the brain here ![]() |
#8
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4.09 still don't know when. My guys really to busy that to switch back to Il-2 even for some time. |
#9
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DFLion |
#10
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I din't say it is canceled isn't it?
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