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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Planes were warping all over the place, one second their behind you, then beside you, then behind you again. I think > 40 players on a server is still too much for the netcode. |
#2
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yeah had the same thing... had a friend slice my wing off and he didn't even see me or take any damage. We joked his wing would fall off in a few minutes when the netcode caught up.
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#3
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You should have heard them chortle when they read your chat message! Geez, this was just after I used the patch YOU so kindly mirrored for us. In penance I'm eating an entire all-dressed pizza tonight and won't stop 'til I drop -- I feel that badly. Seriously - sorry mate!
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#4
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#5
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First quick impressions; some slight loss of fps overall but not a problem as the game seems smoother than ever before. Low flying, I mean really low flying over land is now a joy. On my Dual-Core/Geforce 460 system performance low down and performance high up now seem pretty equal. Clouds still giving some performance hit though.
Had a quick spin around the ATAG server in my beloved E4, didn't see any opposition but came up upon two a.i. bombers by spotting dots in the far distance. These dots DID NOT disappear or swim in and out of resolution but got larger and soon they revealed the identifiable shapes of Dorniers!!!! Is it just wishful thinking or have they got the LoDs sorted? If they can give us another quick fix for the starting probs of the Hurri and Spit then this could be another two steps forward without the stumble backwards. For me, this is now two pleasing patches in a row. Oh yeah; SU26? Hmmm...a little disappointing. Could do with some polishing to get it to the standard of the Spits, Hurris and 109's in this game. Laser weapons? Really!? ZZZZZZZZZZZzzzzzzzzzzzzzzzz. Last edited by arthursmedley; 09-29-2012 at 12:04 AM. |
#6
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The Good
Visually sharper This is the first build where I can turn on the grass and not have massive stutters. Like a lot of people my FPS are down, BUT now there are no large FPS swings that were causing stutters before. Clouds have shadows The Spit 1a Oct and IIa are now quite competitive No more ghosts (hopefully) The Bad Many RAF fighters are very difficult to start Exhaust effects are too bright now (looks like night time effects in the day reflecting off the fuselage) You can see the Cloud shadows on your aircraft when you fly above the clouds You can see ground object dots thru the clouds again. All in all I am giving this patch a thumbs up, smooth out the starting, RPM bugs and small visual issues and make it official. JD AKA_MattE
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ASUS Crosshair IV Formula AMD Phenom II X6 1090T BE @ 3.4ghz ZALMAN 120mm CPU Cooler Intel X25-M 160GB SSD Mushkin Enhanced Redline 8GB MSI R7970 OC ATI Catalyst 12.3 KINGWIN Mach 1 1000W COOLER MASTER HAF 932 MajorBoris "Question: Do you forum more than you fly?" raaaid "i love it here makes me look normal" Last edited by Jugdriver; 09-29-2012 at 05:38 AM. |
#7
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Perhaps the Devs can add a "Skipper - friendly douchebag ay 6 o'clock" AI radio call ![]() Only joking - all in good fun. ![]() |
#8
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![]() Not to worry, my mates were still giving me a hard time about it late into the night......LOL
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#9
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Still a bit disappointed that the AI still commit suicide when you land. Multiplayer is cool though. They need to release the update through Steam now.
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#10
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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