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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-19-2012, 11:04 PM
kendo65 kendo65 is offline
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I agree, but I really don't think they knew what was going to happen, and what they could say about it. I know if I worked for the development that took this long to produce a revenue stream, I would be surprised everyday I showed up to work that the development wasn't shut down. I'm sure many people have, but I certainly wouldn't want to work every day under that kind of pressure .
That said I think the development has turned a corner with the stability patch, and seem to have some assurances of financial support atleast until the Sequel's release. Hence the appearance of Luthier.
I really would have thought that the result of Luthier offering to answer questions after not being around for a few months would have been predictable.

That's not to underestimate the amount of time needed to wade through those 15 or whatever pages and write up answers...but that then leads to 'what could they say about it?', and that's simple really - "sorry guys, this is going to take a little time. We'll get back to you next week".

It's really a matter of common courtesy and common sense on this one.

I'm almost (but not quite ) past caring to be honest, but it's just really crap public relations. They just never seem to learn.

I keep trying to give them the benefit of the doubt and hold in there, but they keep pointing that shotgun at their own feet and pulling the trigger.

Also, I'm not looking for apologies or whinging about paying £50 for the collector's edition or threatening not to buy the sequel (who am I kidding?) - I would just like them - for once - to do what they say they are going to do dammit! Especially on something that Luthier set up himself without any need or prompting from anyone else!!!!!

And yes, I have had a few 'ales'
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Last edited by kendo65; 09-19-2012 at 11:21 PM.
  #2  
Old 09-19-2012, 11:37 PM
Tree_UK
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To be fair there were a lot of questions, we could of helped Luthier by asking the question and then giving a multi choice answer. Something like this:

Question: Will SLI ever work?

1. Maybe No
2. Maybe Yes
3. Maybe not now but maybe not in BOM
4. It is our highest and lowest priority
5. Brown
  #3  
Old 09-20-2012, 12:01 AM
ATAG_Dutch ATAG_Dutch is offline
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Ken, you have to be fizzin joking. Haven't you seen enough of these threads already?

What we've got, we've got. What we're going to get is anybody's guess.

All contributors to this thread should get online and kill some Hun. It doesn't really matter whether it's in Cliffs of Dover or Rise of Flight. Just stop posting shite on the forums, fly some aeroplanes and have some fun.

Alternatively, kill some Tommies. I don't bloody care. Just play the game (s).

Hic.....
  #4  
Old 09-20-2012, 12:33 AM
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Feathered_IV Feathered_IV is offline
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Has B6 said anything by way of explanation? He seems to have gone to ground on the subject too.
  #5  
Old 09-20-2012, 12:37 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by kendo65 View Post
I really would have thought that the result of Luthier offering to answer questions after not being around for a few months would have been predictable.

That's not to underestimate the amount of time needed to wade through those 15 or whatever pages and write up answers...but that then leads to 'what could they say about it?', and that's simple really - "sorry guys, this is going to take a little time. We'll get back to you next week".

It's really a matter of common courtesy and common sense on this one.

I'm almost (but not quite ) past caring to be honest, but it's just really crap public relations. They just never seem to learn.

I keep trying to give them the benefit of the doubt and hold in there, but they keep pointing that shotgun at their own feet and pulling the trigger.

Also, I'm not looking for apologies or whinging about paying £50 for the collector's edition or threatening not to buy the sequel (who am I kidding?) - I would just like them - for once - to do what they say they are going to do dammit! Especially on something that Luthier set up himself without any need or prompting from anyone else!!!!!

And yes, I have had a few 'ales'
Agree. It makes it seem like they don't care whether or not they deliver a quality product. They just want to string you along and promise that if you pay another 60 bucks it'll be fixed in the sequel.
  #6  
Old 09-20-2012, 01:28 AM
ATAG_Dutch ATAG_Dutch is offline
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Agree. It makes it seem like they don't care whether or not they deliver a quality product. They just want to string you along and promise that if you pay another 60 bucks it'll be fixed in the sequel.
OOooohhh yes. I'm sure you cannot possibly be wrong.

They released it. It was awful. They patched it to a new version, v1.05.

Since then, they've released a series of beta patches, all of which were worse.

No official version since when? Last November? Which version would that be then? Oh, yes...the same version they released last November.

Tum te tum te tummmmm.................

Last edited by ATAG_Dutch; 09-20-2012 at 01:31 AM.
  #7  
Old 09-20-2012, 01:34 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by ATAG_Dutch View Post
OOooohhh yes. I'm sure you cannot possibly be wrong.

They released it. It was awful. They patched it to a new version, v1.05.

Since then, they've released a series of beta patches, all of which were worse.

No official version since when? Last November? Which version would that be then? Oh, yes...the same version they released last November.

Tum te tum te tummmmm.................
Patches don't make a game/company great: EA releases patches for their games all the time. Do you think EA is a good company? Is the latest Call of Duty a good game?

The answer to both is no: EA's sole interest is selling you next year's COD sequel. They only do as much work as is necessary to get people to buy the next game.

Do you seriously think this next final patch will magically fix CLOD? I sure don't. Don't worry though, because they'll address all the concerns in the 60$ sequel. How do we know the sequel won't be a complete failure like this game? How do we know they won't just continue to say nothing for weeks on end and then get angry when paying customers demand information on the product we paid for? Do we think this company will magically change and become the developer of our dreams after the legendary sequel comes out? I predict it'll be more of the same.

Maybe you can explain to me how a development team that releases a game in this state, releases a couple of mediocre patches that make the game worse for a lot of people, and then promise to fix things in the sequel indicates an interest in putting out a quality product instead of just a cash grab.

Last edited by CaptainDoggles; 09-20-2012 at 01:38 AM.
  #8  
Old 09-20-2012, 01:47 AM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by CaptainDoggles View Post
Patches don't make a game/company great: EA releases patches for their games all the time. Do you think EA is a good company? Is the latest Call of Duty a good game?

The answer to both is no: EA's sole interest is selling you next year's COD sequel. They only do as much work as is necessary to get people to buy the next game.

Do you seriously think this next final patch will magically fix CLOD? I sure don't. Don't worry though, because they'll address all the concerns in the 60$ sequel. How do we know the sequel won't be a complete failure like this game? How do we know they won't just continue to say nothing for weeks on end and then get angry when paying customers demand information on the product we paid for? Do we think this company will magically change and become the developer of our dreams after the legendary sequel comes out? I predict it'll be more of the same.
Okey Dokey. Well here's a thought. Cliffs of Dover is without doubt the number one combat flight simulator which is prepared for the future. Other sims work well now, play well now, but Cliffs of Dover is prepared for the future. It wasn't supposed to be released when it was, it was supposed to be released when the best of technology could cope, on very low settings. As the old game was.

Unfortunately for the reputation of the game, it was pushed out as being ready NOW. It wasn't ready now at all.

Give it time chaps, give it time.
  #9  
Old 09-20-2012, 02:13 AM
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CaptainDoggles CaptainDoggles is offline
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Okey Dokey. Well here's a thought. Cliffs of Dover is without doubt the number one combat flight simulator which is prepared for the future.
Being crap now does not mean it is well equipped for the future. There is a difference between an engine that is demanding on hardware, and one that is poorly written. One will work well on tomorrow's systems. The other will not.
  #10  
Old 09-20-2012, 02:56 AM
ATAG_Dutch ATAG_Dutch is offline
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Being crap now does not mean it is well equipped for the future. There is a difference between an engine that is demanding on hardware, and one that is poorly written. One will work well on tomorrow's systems. The other will not.
Ah hah. And all of the people who post on this forum really know the difference do they?

I certainly bloody don't. Trouble is, far too many people who throw (ahem) faeces on this forum pretend they do do, but in reality know sweet F.A. (Fanny Adams in case I just broke a rule).

I saw this advert for a holiday in the Seychelles. It was really cheap. Certainly compared to a B&B in Bognor.....

Do you think i should book it? I mean, I've never been there before...............

Last edited by ATAG_Dutch; 09-20-2012 at 03:23 AM.
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