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#1
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If they were really interested in realism, the 109 revi sight would look like this...
![]() The right eye sees the entire sight (without having to lean) and the brain extrapolates it over the left side of the picture that it sees. The fine adjustments on the revi sight are to allow the pilot to set up the sight's position so that this optical illusion works for him. Should another pilot hop in the seat he would have to probably fine tune it for himself. Left-eye dominant pilots would have a harder time, but I've been told it's something that you can train yourself to do in short order. The principal works very much like a holosight one would see on a rifle/pistol. Naturally there would be field of view blurring and slight doubling of the revi glass, and the gauges under it, but sometimes compromises have to be made. It's really funny how "the leaders in realistic flight sims" don't already know all this and have implemented it into the game, or at least made it an option. (cue people not understanding how vision/the brain's interpretation of objects works and getting mad at this post) |
#2
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Only if you're right-eye dominant.
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#3
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Oh yeah, letz get on that bandwagon again! It was soo funny back then! That one guy even made a new account in order to re-post his worked-on screenshot! Good Times!
The 109 Gunsight's placing is correct in CoD. If you want to go on whining, buy a 3D monitor (and implore CoD on implementing 3D mode of course. Judging from the past, this will be the easy part...). |
#4
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The screenshot is close, but not quite what you'd actually see. Simulating true binocular vision with a single monitor isn't easy, and quite frankly I think there's much more pressing issues that I'd rather the developers spend their time on. The simple fact is that we all managed just fine with the current representation of the Revi throughout the IL2 FB years and up to the present. Last edited by CaptainDoggles; 08-10-2012 at 09:35 PM. |
#5
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I get what Krupi is talking about and he has a point, however it shouldn't be a full static HUD. Something mystical woulod be great.
There are more pressing matters like the red aircraft but meh... S! Krupi! ![]() |
#6
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heh, let the reds whine.. having them with better aircrafts/UFO's would only make us improve our flying. it is always about the pilots, not the machines, and when the machines are better, most of the pilots tend to get sloppier
![]() and, what the hell the "tighten straps" command is doing? I've completely forgot about it, I don't even know if it still is in the current version's controls screen, or if it has assigned a key.. |
#7
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#8
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![]() Without the background info of this thread (I missed any previous thread on this topic), I would think so too, probably. But now, since I know a bit more (thanks for educating me), I would actually prefer, if they'd change it, like seen in the montage or at least give us the option. Yeah, I know there's more important things to fix/optimize and whining about it doesn't change sh.t, but I'm just sayin': I'd like it! |
#9
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Just buy a 3d monitor/TV and you have your binocular sight. Problem solved!
Somewhere in this forum were a thread with 3D pics from CloD. Sooner or later you will have 3D monitors without the stupid glasses. |
#10
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![]() That said I like the screenshot. It will take YEARS until people have a properly working 3D solution. Probably way more than 5-8. The current gen 3D monitors are nothing but a joke and all HMD's are only beginning to be explorered for the end-user. Monitors are causing people headache and nausea, are having a crappy framerate and are still the old "in front of you" displays - which are rather useless for flying. In fact for flying a 3d screen is REALLY bad as it will "shift" the 3d axis of the plane along with the visual aim but your seat will stay so it's ending up distorted. Sooo...: I'd vote for this being an option too. I'd also like it if they keep the game 3D ready though as more and more enthusiasts will begin adopting 3D hardware around the end of 2012 / mid 2013. |
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