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#21
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The screenshot is close, but not quite what you'd actually see. Simulating true binocular vision with a single monitor isn't easy, and quite frankly I think there's much more pressing issues that I'd rather the developers spend their time on. The simple fact is that we all managed just fine with the current representation of the Revi throughout the IL2 FB years and up to the present. Last edited by CaptainDoggles; 08-10-2012 at 09:35 PM. |
#22
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I get what Krupi is talking about and he has a point, however it shouldn't be a full static HUD. Something mystical woulod be great.
There are more pressing matters like the red aircraft but meh... S! Krupi! ![]() |
#23
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heh, let the reds whine.. having them with better aircrafts/UFO's would only make us improve our flying. it is always about the pilots, not the machines, and when the machines are better, most of the pilots tend to get sloppier
![]() and, what the hell the "tighten straps" command is doing? I've completely forgot about it, I don't even know if it still is in the current version's controls screen, or if it has assigned a key.. |
#24
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#25
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Once you've done it once with Track you shouldn't have to do it again unless your dancing around in your seat.. |
#26
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![]() Without the background info of this thread (I missed any previous thread on this topic), I would think so too, probably. But now, since I know a bit more (thanks for educating me), I would actually prefer, if they'd change it, like seen in the montage or at least give us the option. Yeah, I know there's more important things to fix/optimize and whining about it doesn't change sh.t, but I'm just sayin': I'd like it! |
#27
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Just buy a 3d monitor/TV and you have your binocular sight. Problem solved!
Somewhere in this forum were a thread with 3D pics from CloD. Sooner or later you will have 3D monitors without the stupid glasses. |
#28
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+1 Krupi
I would like to see the same solution as in IL2 1946, I do not use TrackIR 6DOF and it is a real pain in the .... trying to fly, track enemies, aim with the current implementation ![]() ~S~ |
#29
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![]() That said I like the screenshot. It will take YEARS until people have a properly working 3D solution. Probably way more than 5-8. The current gen 3D monitors are nothing but a joke and all HMD's are only beginning to be explorered for the end-user. Monitors are causing people headache and nausea, are having a crappy framerate and are still the old "in front of you" displays - which are rather useless for flying. In fact for flying a 3d screen is REALLY bad as it will "shift" the 3d axis of the plane along with the visual aim but your seat will stay so it's ending up distorted. Sooo...: I'd vote for this being an option too. I'd also like it if they keep the game 3D ready though as more and more enthusiasts will begin adopting 3D hardware around the end of 2012 / mid 2013. |
#30
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as w're here, talking about 3D, go and listen John Carmack's keynote from this year's Quakecon. He talks a lot in there about VR, and a solution they are working on, together with some other 3rd party. there's also a kick starter project for this, I think. and from what I've heard in there, we should have it commercial at most in 2014
that would be when we'll really start flying, gentlemen ![]() |
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