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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-16-2012, 01:34 AM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by BG-09 View Post
Well...gentlemen...
Please stay well away from game development.
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Old 06-16-2012, 06:38 AM
hiro hiro is offline
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No AI for an MMO, oh wait, those do need AI.

For the newbs that have no clue of the game they just bought.

They're in the game for the first time, and their a55 is a wad of cookie dough.
After a few weeks, he was carved out of wood.

The cookie dough players will want AI just to learn the game and pick it up, instead of going out with others and getting sniped / bombing / rushed / shanked / detonated at spawn point by the uber players


And if you've been to this wonderland called mission4today . . . then you know lots. I mean lots. Like enough to vote out the US current president twice, americans use enough water bottles in a week to circle around the globe 12 times, works 60% of the time All the time . . .

Lots of people do campaigns with only online aspect is to download them.

AI would be pretty useful to keep the bombers flying in formation, the flak to send bursts up around your altitude etc . . .


And the first rule of game longevity is SDK
Second rule of game longevity is SDK

What does that have to do with AI?

Video game impression dents are done by AI (realistic AI) . And first impression helps with longevity. Can't have longevity if someone isn't into your game.




http://www.mission4today.com


Well people are entitled to an opinion, even if its wrong. The spirit of a good law just prevents wrong opinions from being imposed on other people.

Last edited by hiro; 06-16-2012 at 06:44 AM.
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Old 06-17-2012, 10:13 PM
pencon pencon is offline
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I play.. Cliiffs..... of .... dover.... all the .... time .... off .... line .... rarely do... I .... play online ... at ..all...
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