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  #1  
Old 05-30-2012, 03:19 PM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by kevchenco View Post
Thought this was a bug where you have to setup offline plane ammo and fuel under the "Plane" option in the main menu
Looks like a BUG, see here: http://www.il2bugtracker.com/issues/247 .

How is possible after one year still cant change a loadout in offline missions ????

Total misunderstanding. :\\\\\ Sorry.
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Old 05-30-2012, 03:32 PM
Ataros Ataros is offline
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For offline missions and coops loadouts are defined in the mission file by mission maker for now. This is reasonable for historical campaigns. Hopefully will be changed for QMB.
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Old 05-30-2012, 03:41 PM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by Ataros View Post
For offline missions and coops loadouts are defined in the mission file by mission maker for now. This is reasonable for historical campaigns. Hopefully will be changed for QMB.
Mission maker? I used FMB and setup fuel for 30%, saved it but sill in single player I have 100% of fuel tanks and cant take off with max fuel, max weight witg RPM 1600 bug in He-111. Cant change this quantinty of fuel.
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Old 05-31-2012, 04:12 AM
enriquegastelo enriquegastelo is offline
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thanks for the answer folks
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  #5  
Old 05-31-2012, 09:27 AM
vnvv_stea vnvv_stea is offline
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Quote:
Originally Posted by _YoYo_ View Post
Mission maker? I used FMB and setup fuel for 30%, saved it but sill in single player I have 100% of fuel tanks and cant take off with max fuel, max weight witg RPM 1600 bug in He-111. Cant change this quantinty of fuel.
hi all i am thinking, how the "AI" can take off with such a loads!
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Old 05-31-2012, 12:20 PM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by vnvv_stea View Post
hi all i am thinking, how the "AI" can take off with such a loads!
AI can do everything!
Fly too fast with max settings without overheat of engine, so dont campare with AI flyable aircrafts.
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Old 06-01-2012, 09:01 AM
hc_wolf hc_wolf is offline
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Quote:
Originally Posted by _YoYo_ View Post
AI can do everything!
Fly too fast with max settings without overheat of engine, so dont campare with AI flyable aircrafts.
Email me your mission and .cs files if you like and I can check your coding and settings.

Hc_wolf@optusnet.com.au
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Old 06-01-2012, 09:07 AM
FG28_Kodiak FG28_Kodiak is offline
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Simply add this script:
Code:
using maddox.game;
using maddox.game.world;
using part;

public class Mission : AMission
{

    public override void OnPlaceEnter(Player player, AiActor actor, int placeIndex)
    {
        base.OnPlaceEnter(player, actor, placeIndex);

        AiAircraft aircraft = actor as AiAircraft;
        if (aircraft != null)
        {
            GamePlay.gpLogServer(null, "Sprit: {0}", new object[]{ aircraft.getParameter(ParameterTypes.S_FuelReserve, -1)});
        }
    }
}
It shows the Current Fuel quantity of the plane you entered.

Ive tested the Heinkles with 50% Fuel - no problems in Game they have 50% Fuel.
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  #9  
Old 06-01-2012, 08:48 AM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by _YoYo_ View Post
Mission maker? I used FMB and setup fuel for 30%, saved it but sill in single player I have 100% of fuel tanks and cant take off with max fuel, max weight witg RPM 1600 bug in He-111. Cant change this quantinty of fuel.
Are you sure it's on 100%? How did you check?

I think it's only visually blocked to 100% in the loadout selection menu (because you can't change it because it's defined by the mission maker), but the aircraft actually has 30% loaded. Also note that most aircraft have fuel gauges that don't show the full amount of fuel from 0% to 100% but only the last amount from say 0% to 25%. Some even have multiple tanks, so with 30% the "inner" tank is 100% full but the outer tank is only "10%", so it depends on fuel tank selection what the gauge is reading.
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  #10  
Old 06-01-2012, 09:11 PM
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_YoYo_ _YoYo_ is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Are you sure it's on 100%? How did you check?
Very simply - weight of aircraft and settings in begining.
And parameters from .MIS file:

[BoB_LW_KuFlGr_706.01]
Flight0 1
Class Aircraft.He-111H-2
Formation VIC3
CallSign 26
Fuel 29
Weapons 0 0 0 0 0 0 2
Skill 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7
Aging 100
Skin0 S176_KG53.jpg

FMB:


Mission without possibility to change it:


v1.06 alpha + fix.

Quote:
Originally Posted by hc_wolf View Post
Email me your mission and .cs files if you like and I can check your coding and settings.
Hc_wolf@optusnet.com.au
Ok, thank You. Sent.

Quote:
Originally Posted by FG28_Kodiak View Post
Simply add this script:
Kodiak, but where? In console or mission.MIS?
But He-111 shows the fuel ok on gauges.
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Last edited by _YoYo_; 06-01-2012 at 09:30 PM.
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