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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 05-10-2012, 11:53 AM
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Kwiatek Kwiatek is offline
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Originally Posted by klem View Post
Thanks BlackSix and the team.

If there's to be a mini update could we have the Spitfire throttles fixed please?

By the way - is CoD modelled with a 'Standard day'? Can you give us information on the atmospheric conditions used in CoD? These would play a big part in all those speed and climb tests people are doing.
Interesting is that in the same map and condition Spitfire MK II (87 Octan) has close performacne to RL data but other planes not.
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  #42  
Old 05-10-2012, 12:24 PM
ATAG_Septic ATAG_Septic is offline
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I'm enjoying the added reflections and overall appearance of the sim with the Alpha patch.
Added reflections? Where they? lol Gotta say I didn't notice any.....


I notice them most on the prop with the sun behind. There's also reflections off distant objects.

Last edited by ATAG_Septic; 05-10-2012 at 12:26 PM.
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  #43  
Old 05-10-2012, 12:34 PM
Melbourne, FL Melbourne, FL is offline
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I notice them most on the prop with the sun behind.
Yes...I like those reflections too...

Alexander
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  #44  
Old 05-10-2012, 12:37 PM
ATAG_Doc ATAG_Doc is offline
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Thank you for the update.
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  #45  
Old 05-10-2012, 12:44 PM
Bokononist Bokononist is offline
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Quote:
Originally Posted by ATAG_Septic View Post
I'm enjoying the added reflections and overall appearance of the sim with the Alpha patch.
Added reflections? Where they? lol Gotta say I didn't notice any.....


I notice them most on the prop with the sun behind. There's also reflections off distant objects.
The prop does feel more 'alive', and my initial impression is that spotting planes beneath you is easier too. The dots show white against the sea, is that what you mean by distant reflections or something else?
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  #46  
Old 05-10-2012, 01:10 PM
BlackSix BlackSix is offline
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Originally Posted by pupo162 View Post
good news.

are you guys following bugtracker? it would be nice to have some feedback there too. a lot of bugs there, and only 2 of them ever got an answer from the devs.

please mark bugs as rejected /being worked /solved.

http://www.il2bugtracker.com/projects/cod/issues
Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.

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Ilya have received this link in 15 or 20 your letters)

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Originally Posted by 159th_Jester View Post
Thanks for the feedback B6.

Could you tell me at what stage DX9 support will be added to the alpha/ beta patch?
When we solve main problems and we will have time for this. Final patch should support DX9.


Guys, I can't to answer your technical question, please wait next update from Ilya.
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  #47  
Old 05-10-2012, 01:15 PM
Icebear Icebear is offline
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Thanks a lot for the info B6 !
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  #48  
Old 05-10-2012, 01:16 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by BlackSix View Post
Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.



Ilya have received this link in 15 or 20 your letters)



When we solve main problems and we will have time for this. Final patch should support DX9.


Guys, I can't to answer your technical question, please wait next update from Ilya.

Good idea. Stay far away from features and concentrate 110% on fixing it. Swing back around and put all the fluff stuff in when you have no bugs.
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  #49  
Old 05-10-2012, 01:18 PM
pupo162 pupo162 is offline
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Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.
great. lets hope once this graphic engine update gets gold, the rest can be looked at.
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  #50  
Old 05-10-2012, 01:21 PM
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addman addman is offline
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Originally Posted by Feathered_IV View Post
"A few extra days of work for this, a few days for grass, few days for clouds"

Looking forward it. I assume you are still on track with this?
Thanks for the update BS! Looking forward to improvements (especially being able to turn cloud and grass back on) and more frequent patch releases.
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