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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-16-2012, 10:13 PM
ATAG_Doc ATAG_Doc is offline
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I am trying to really figure out what this is all about. And I am being as sincere as possible.

I never was involved unfortunately with prior versions of IL2 so this is likely to my detriment in understanding what this need is all about.

I asked and asked and asked to please help me understand what is it these people want that isn't already there. I even offered my support in this on ATAG but I still really don't know what the heck it is exactly.

This weekend we had 30 vs 30 on comms and trying to complete an objective based mission to knock out the targets with fighter escorts. This was the most awesome example of coop in my understanding of the term.

I keep getting this impression that a coop is a very stringent set of parameters by which you will participate in the mission. If that means that any single person cannot join in on the server and do whatever they want to do then that would be a huge step backward.

I cannot think of anything more unattractive then to have someone pigeonhole me into some aspect of a mission. I will do what I want to do.

During the weekend mission mentioned above in that single mission I flew bombers and fighters during that one mission that lasted for hours.

But again I cannot think of anything more unattractive than being in some setting like a kid carnival ride on rails where you go though this and that next and this and you're all done here's the score.

Sounds like coops are for control freaks. They need to be validated I guess.

P.S. Seriously I never get a answer that is to the point what it is. What I get is >> walks in don't see coop >>> walks out - what is it!!!

Last edited by ATAG_Doc; 04-16-2012 at 10:17 PM.
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