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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I hear you guys - I'm certainly getting a lot of the same problems. One of the more annoying (or useful, I suppose) issues is that when you first start to crash you begin to stutter each time another plane is rendered in your view. So now I'm simply scanning the skies looking for stutters instead of planes when this happens.
I do not feel that these issues are great enough to stop playing altogether. I certainly rage quit after some CTD's, but I've gone through this with countless other pieces of software... I think ill try again to gather up folks for fight nights (or airquake, arcade matches, or whatever your preferred label is) after the patch. Moreso because it has a chance to succeed after the patch because so many people will not play until then, whether that is the case for me or not. In the meantime, a random question: the 109 e3 does not have an automatic prop pitch like with the e4, correct? Thanks! |
#2
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You are correct. The E-3 does not automatic prop pitch. I don't see it as a handicap. The first thing I do when getting in an E-4 is set it to manual.
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i7-2600@3.4 GHz 8GB DDR3 @ 1333 Mhz Radeon HD 5770 1GB v12.3 Win7-64 TIR 5 |
#3
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Yeah I rather like it to be manual as well, but wanted to make sure I wasn't confusing things.
One of the reasons I love the audio in-game (minus only gunfire) is that I can adjust it without actually looking at the rpm gauge very often. Which brings me to another question: ilm pretty much changing my prop pitch to keep it between 2200-2500 rpm unless I'm diving. Do you perhaps have a more foolproof way to adjust prop pitch or am I on the right track? Edit: 2200-2500 for when I want power, and I cruise around 2k. I'm not sure if there are other factors to consider when changing prop piitch, specifically in combat. Last edited by mxmadman; 03-30-2012 at 08:23 PM. |
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