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#1
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Please if it possible remove the micro stuttering and the "Memory could not be read "error .....i think "Memory could not be read" error is related to micro stuttering!....Thank you!.Team Daidalos good job!
Last edited by uradme; 02-20-2012 at 01:45 PM. |
#2
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I asked this before without getting an answer from TD.
Can you implement a new bomber version of the Ju88 and He111 respectively? The He111H-11 or H-16 could be easily created out of the H-6/H-12 models we have in game and would therefor only require little 3D work, mostly swapping of existing gun models, and altered FM to represent more powerful engines. Same applies for the Ju88-A-4 fieldmods and late variants, which were upgunned and are as easy to create. |
#3
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#4
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I wish weapons more efficient. I feel the callibers are so weak.
Other day, I spent all 7mm ammo to destroy a truck ( fw190 a4). Cordially, |
#5
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10000+ I agree more than a 100 percent. It seems like that I have to hit the enemy plane with all my ammo. I remembered one time I had used all my ammo on one buffalo MK and it didn't go down (Ki-43 is the plane I used).
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#6
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Not every pilot scored ten kills in one sortie
![]() Aerial gunnery shouldn't be too easy. With small caliber weapons you're only poking holes in the plane. You must be able to hit specific points within the plane, such as the pilot, fuel, coolant, and oil lines, etc. Don't expect to shred wings off with rifle-caliber rounds! |
#7
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That said... there are many stories from WWII that support the notion that light calibre machine guns were insufficient to bring down the better constructed and better armored aircraft. Here's one: Quote:
Exceptional but not entirely unheard of. The Buffalo Mark I which I presume you were flying against was one of the better protected Buffalo models (also one of the heaviest) and in general it was fairly well constructed. I'm not surprised that it would take a significant number of bullets to bring down. Particularly if the shooter were engaging from dead 6 and firing into the fuselage instead of aiming for the engine or wing roots where the more vulnerable components are. What does shortchange the lighter calibres are some of the smaller finely detailed damage model components. The kind of thing they did right away with Cliffs of Dover but just weren't part of the original IL-2.
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#8
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Could DT change bomber formations so that when a number of flights are "set" together, they are stepped slightly (by about 15-20 metres)?
This would: 1.) Make the formations look much more realistic, and 2.) Reduce the number of silly-looking collisions that occur when the bombers are forming up. |
#9
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#10
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I'm sorry if this has been posted already; can't find it through searching the forums:
Some way of setting the speed bar permanently so I don't always have to hit the correct key three times to get rid of it completely? Or at least set it to the type of measurement I prefer, i.e. MPH instead of KPH? Regardless, Thank You to TD for your current, past, and upcoming work on IL2! |
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