Congratulations!

And great news on 3 lines of death
Could you run the test with SSAO on and off, and with vsynk off and on also just to compare to gtx580 performance tests from here
http://translate.google.com/translat...hp%3Ft%3D68723
What is your AA setting and resolution? With vsync ON triple buffering must be forced ON I think to avoid short drops to 30 fps in complex scenes.
gtx 580 results vary from 51 average to 65 with vsynk and SSAO off. Clouds ON in realism settings.
43 avg with SSAO and vsynk ON AA 4x 1920x1080
You can pause the track after loading cockpit and only then start the counter to avoid 2 min fps. You may also first run it once without a counter to load all textures into memory and record results only in the 2nd run. This is how they tested 580 and other cards there.
Do you experience the stripes bug on the border of land and water?
PS. E.g. sample results for 580:
Quote:
I5-2500К-3.3GHz
min=13/14/15
avg=45/46
max=113/114/119
I5-2500К@4.0GHz
min=14/15/17
avg=50/51
max=134/138/140
I5-2500К@4.5GHz
min=14/15
avg=55/56
max=152/156/160
SSAO=off, AA=off, VSYNC=off.
ASRock P67 Extreme6 / Gainward GTX 580 / DDR3 1600 G.Skill 3X4 Gb / Crucial M4 CT128 SSD + CT064M4SSD2 /Asus Xonar Essence STX/ Monitor DELL U2410 1920x1200 / Windows 7 Home Premium - 64 bit / Warthog / TrackIR 5
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What are your CPU clocks?