Quote:
Originally Posted by Ataros
If you import CloD dlls into the Studio you can see all available interfaces. Everyone familiar with C# had no problem writing scripts, missions or campaigns.
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Quote:
Originally Posted by Ataros
As one of knowledgeable people mentioned on this forum "The only manual that can be really helpful is "C# for dummies"". Developers will not write it because it is already written by others (free courses available on the internet).
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This is not the way forwards for CoD, they seriously cant expect people to have to understand C# to make triggers and other FMB features work ?
If it stays this way it will all ways be a Dogfight Server game, very boring and useless for dynamic online campaigns.
Unless there's a huge change to bring True CooP missions (IL2 1946) style to CoD then it will remain as it is with a few DF servers running the same map over and over.
Fix the FMB & CooP interface please.