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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I understand the many problems others are having with the game, especially off-line but on-line can be really enjoyable. I flew a few sorties last night and it was by far a better immersive experience than I've ever had flying any other combat flight sim. Never experience any memory leak crashes, but only flew for an hour or two.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#2
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Great ! Thank you.
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#3
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ATAG is the most populated server that I can finds with a reasonable ping.
There are a great group of virtual pilots that frequent the server and are always willing to lend a hand and give advice. If you've got a head set, do yourself a favor and get on their teamspeak server. It really adds to the immersion. Great fun |
#4
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The Repka servers are very good as well, but usually aren't as populated during the times when I'm online.
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#5
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I had a very bad departure with this sim. Performances, Su26 gone away few days before release. As an aerobatic hard fan and IRL pilot, I was expecting a lot with this plane. Knowing the quality of IL2's FM, I was very convinced it would be the best aerobatic simulator** (+ the best WWII air combat simulator of course).
I didnt touch it for a long long time, while 2 or 3 updates went out. I came back the last week. It was playable, I felt better FMs. Thanks to Seven 64, the "launcher.exe" issue is almost a ghost. I'm having very good time on ATAG server. Online, this sim is impressive and immersive, as Chivas said. So I just want say to the dev: keep working, it's getting very good. And... hope to be able to fly the Su26 soon. ** And I'm still convinced, after testing some freestyle aerobatics with Me109. There are behaviors which are normally very hard to reproduce, like the snap-roll (which keeps rolling with neutral elevators) and torque-roll (propeller blast seems nicely modeled). |
#6
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I haven't been on Repka for a long time due to the high ping from where I live (mid 500's). But just reading about the progress and innovation that happening on that server is great. Also they are fantastic for the community passing on information on scripting and mission development. They are a huge asset to our community. Cheers! |
#7
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#8
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Mazex
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#9
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#10
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Are the players on ATAG using TeamSpeak?
I hate texting for comms. oops nevermind, I just saw Skoshi Tiger's post. OK I'm gonna check it out shorly ![]() Last edited by baronWastelan; 11-07-2011 at 08:48 AM. |
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