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#1
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It's possible. It also depends on the level of the spell. The first upgrade of the wall is for very low levels and if you don't take it you'll be asked with high chance.
And just as a sidenote: Rock Wall is the only useful spell of Zerock's to begin with. Using and upgrading (more hp, less rage) it is advised. |
#2
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#3
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The wall's primary benefit is battlefield control.
Example: The enemy army has a large stack of a powerful ground unit, say knights. Place a wall so that the knights can move around it, but doing so eats up one or two turns of movement. The knights will almost always attempt to go the long way around, rather than simply smashing through the wall. Also, late in a battle, when the enemy has a very weak stack, you can trap it behind the wall while your inquisitors refill your rage, and your other troops run around grabbing mana and rage from the chargers you summon. Tedious, but effective. |
#4
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I prefer to boost underground blades as much as possible, then sword and wall in roughly equal measure. I completely skip rockfall. All that said, Vulture's strategy also works well. One of the best features of this game is that there is no ultimate strategy that trumps all others. |
#5
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Rockfall doesn't harm your troops, too.
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#6
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@Sir Whiskers: 100% agree with your explanations of the Rock Wall. About the Sword, Blades and Rock Fall I can only say: until level 15 - tops. After that it's wasted rage. When I said that they're useless I was viewing that from an endgame PoV.
My playstyle for instance relies heavily on Time Back, Chargers, Ice Ball and Ice Prison (for Dragon Fights). Casting any other rage ability is out of the question most of the time. @msp: nor does it harm the enemy (much) xD P.S: Early on I like boosting Evil Shoal as far as possible. It's my main damage dealing rage ability throughout the Islands. Last edited by Vulture; 08-28-2011 at 01:55 PM. |
#7
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I like Evil Shoal too, but when I have enough rage for it, the enemy is already split through the battlefield and it's hard to hit many enemies.
The Ice Ball is nice, but it's har to hit enemies with it, I like Gizmo more... Where is that clock I must find for Reaper? In Taron Mines? |
#8
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Questions concerning the quests have been answered numerous times (more thatn I can or want to count) ad nauseam in this forum. Use the search function, please. There is also a very detailed walkthrough on the internet (linked somewhere on the forums) that gives you all the information you need. Just a personal hint: as soon as you get the quest for liberating Castle Bogacho for the clock, do it. Every opponent killed without The Reaper gaining experience greatly decreases your end game performance. Especially - but not limited to - on higher difficulties. |
#9
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I would do it if I there weren't so much higher level heroes around it... I'm only at 16, and there's a lvl. 24 hero unit...
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