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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 08-28-2011, 04:29 PM
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I like Evil Shoal too, but when I have enough rage for it, the enemy is already split through the battlefield and it's hard to hit many enemies.

The Ice Ball is nice, but it's har to hit enemies with it, I like Gizmo more...

Where is that clock I must find for Reaper? In Taron Mines?
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Old 08-29-2011, 04:04 AM
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Quote:
Originally Posted by msp View Post
I like Evil Shoal too, but when I have enough rage for it, the enemy is already split through the battlefield and it's hard to hit many enemies.

The Ice Ball is nice, but it's har to hit enemies with it, I like Gizmo more...

Where is that clock I must find for Reaper? In Taron Mines?
The Ice Ball is not for damage purposes, it's for tanking, distracting and blocking archers.
Questions concerning the quests have been answered numerous times (more thatn I can or want to count) ad nauseam in this forum. Use the search function, please. There is also a very detailed walkthrough on the internet (linked somewhere on the forums) that gives you all the information you need.

Just a personal hint: as soon as you get the quest for liberating Castle Bogacho for the clock, do it. Every opponent killed without The Reaper gaining experience greatly decreases your end game performance. Especially - but not limited to - on higher difficulties.
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Old 08-29-2011, 07:25 AM
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I would do it if I there weren't so much higher level heroes around it... I'm only at 16, and there's a lvl. 24 hero unit...
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Old 08-29-2011, 12:30 PM
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I would do it if I there weren't so much higher level heroes around it... I'm only at 16, and there's a lvl. 24 hero unit...
Forget about it, it's done
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Old 08-30-2011, 03:58 PM
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I ask this in order to avoid the "use search" statements. So:

Would it be fine to ask here about spirits' spells to max out, so they can fit my play-style?
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Old 08-30-2011, 04:12 PM
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What exactly is your question ?

You can max the rage spells you like to use. And that's even as easy as it gets and as intuitive as it gets. Just use those you prefer the most and it will be very likely that you'll be asked to upgrade them.
A general rule of thumb is: restorative spells like Time Back generate experience for the Spirit according to the level of the Troop it's cast on, the number of units restored with it, the level of the spell and/or number of charges of it removed or restored. Damaging spells of course generate experience for the spirit according to the number of kills and the level of the killed units.
Support Spells like Chargers gain experience accoring to the overall leadership cost of all enemy units still on the battlefield. That means if you cast chargers first thing in combat before anything moves you'll get the most exp for it. If you do it while only a handful of enemy units is still alive you get next to nothing.
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Old 09-01-2011, 08:51 AM
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Now I have Reaper. Is it the right time to destroy evrything I can before moving through Elinia? There are some dwarven armies that I haven't destroyed. Or should I let them live for later?
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