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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #181  
Old 06-22-2011, 08:36 PM
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CaptainDoggles CaptainDoggles is offline
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New multiplayer GUI is a HUGE improvement, many thanks to the developers!
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  #182  
Old 06-22-2011, 08:55 PM
Kankkis Kankkis is offline
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Originally Posted by Orpheus View Post
The rear-view mirror fps loss is well documented and not solely related to crossfire cards. That said, when I try to run crossfire it stutters like all hell - I actually get less fps and literally unplayable stutters running xfire, with a single card I get an almost steady 30fps and minimal stutter.

Makes me wonder. I know in the previous retail patch, crossfire was apparently 'fixed', but this certainly isn't my experience. Anyone actually have crossfire working and playing well?
Before this patch i don't have problems like that with mirror, now when i enable it my game stutters real badly, never been like that before?

I mean of course mirror is allways get some FPS(about 5fps) loss but now it stutter really badly with mirror.

Havent been played lately, so Atis lastest drivers can be reason for that behauvior too, same for me playing allways without mirror.

Last edited by Kankkis; 06-22-2011 at 09:06 PM.
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  #183  
Old 06-22-2011, 08:57 PM
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Fenice_1965 Fenice_1965 is offline
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Improvement in FPS. The game is starting to be interesting.
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  #184  
Old 06-22-2011, 09:23 PM
Doc_uk Doc_uk is offline
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Originally Posted by Blackdog_kt View Post
Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.
Us 69xx card user have been shoved to the back of the line, when it comes to fixing this game
Plus the fact is luthier and the team, Must no by now the blues lines are there, but they wont even say wether it is the game or driver related
Well that sucks
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  #185  
Old 06-22-2011, 09:28 PM
Insuber Insuber is offline
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Sound bug: I flew tonight for around 3 hours in patched servers, and never had the sound bug ... cross fingers.
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  #186  
Old 06-23-2011, 01:53 AM
Phazon Phazon is offline
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Originally Posted by Blackdog_kt View Post
Strange, because it works fine on other Ati cards like my two year old 4890 or the 5xxx series. I used to get anywhere between 30-60FPS over any kind of terrain with the previous patch and this one probably made it better since it runs fine without me having to disable the Ubi logo splash screen (i'll try it out and see if i gain anything more).

This blue stripes business is most probably an issue between the drivers and the 6xxx series architecture, otherwise we would all get the blue stripes. However, it's only the 6xxx series that gets it, every other Ati card that meets the system requirements doesn't have this problem.
AMD or Nvidia have not been releasing driver fixes for Cliffs of Dover because the engine itself is just too buggy and is/was not supporting DirectX standards (no true fullscreen until recently was a big mistake). There are so many existing graphical artefacts on everyone's copy of the game that it is hard for them to determine what is their fault and what is Maddox Games.

Proof in point, Maddox Games is supposably supported by Nvidia yet we have not seen any driver updates from Nvidia showing support for Cliffs of Dover. Nvidia SLI still won't work with Cliffs of Dover, yet Crossfire does. Maddox Games has to fix their engine first before we'll see any driver fixes from either company.
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  #187  
Old 06-23-2011, 03:20 AM
Blackdog_kt Blackdog_kt is offline
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I can understand your frustration but what is there to fix on the part of nVidia/Ati? There's some clear distinction by now, some glitches are part of 1c's job, but the blue lines seem to be a specific issue to the 69xx cards and probably the only thing Ati would be responsible for.

As for why they don't release fixes they didn't for IL2:1946 either, it took months of user reporting on Ati forums to do it and that one had a very stable, bug free engine.

The reason they don't is the limited market share of flight sims first and foremost. Also, the sim's engine is certainly not final and graphics changes occur almost on each patch (for example, lighting effects have already been changed twice), so until there's a final set of features to work with i don't know if it makes sense to go into specific driver tweaks on the part of GPU manufacturers.

In any case, this whole thing of being at the mercy of the GPU manufacturer to release profiles for a niche gaming genre and the fact that it's not possible to use the VRAM on both cards is why i never go for SLI/crossfire. I've always had single GPUs on my PCs and everything worked as it should right from the get go for all games.

I'm not saying the sim is perfect but i have had nothing but improvements with each single new patch, to the point that i'm now starting to expect fixes to a few gameplay elements (certain instruments and controls in certain aircraft) because playability is certainly fixed for me: my frame rates don't get choppy at all unless i fly very very low over London (below 400 feet) and i still get about 25 when flying a bit higher over it, in all other cases it's anywhere between 30 and 60 FPS (capped due to using Vsync) depending on the terrain i'm flying over.

I want Xfire/SLI to get fixed for the people that use it, but i nevertheless think dual GPU solutions are a risky choice for a title of a niche gaming genre with an engine that's constantly being updated.

In other words part of it is 1c's fault, part of it is the fault of GPU manufacturers for ignoring our genre and part of it is the user's fault for going with a hardware configuration that is expected to cause issues for the type of games we like to play due to the reasons described above.
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  #188  
Old 06-23-2011, 07:06 AM
Kankkis Kankkis is offline
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I Can confirm, that UBISOFT intro disabling helps my FPS a LOT, now i get constant 60FPS allmost all settings maxed on Crosscountry mission.

Please Luthier, check that problem, disabling that intro gives me a REAL FPS BOOST.
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  #189  
Old 06-23-2011, 07:24 AM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Blackdog_kt View Post

In other words part of it is 1c's fault, part of it is the fault of GPU manufacturers for ignoring our genre and part of it is the user's fault for going with a hardware configuration that is expected to cause issues for the type of games we like to play due to the reasons described above.
Sorry, but I disagree with this part of your post. No blame can be laid at the user's door at all, since Sli/X-fire is hardly new tech anymore, and besides many people had dual gpu configurations long before Clod saw the light of day. For many, Clod is also not the only game they play.

People shouldn't have to be restricted to certain hardware choices because of software foul-ups.
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  #190  
Old 06-23-2011, 07:26 AM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by addman View Post
Have you ever flown it with CEM online? It flies silky smooth online but offline it doesn't matter if my temps are perfect or where my ATA is at. I just tried offline radiators fully open, not even exceeding 1.0 ATA at take off, still shaking. Try it online yourself and notice the difference.
Almost all servers have head shake disabled. It is likely that you don't see your Stuka shaking online because of this.
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