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Controls threads Everything about controls in CoD |
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#1
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Well, this is how I solved the problem of too many keys to bind (although it took a bit of work
![]() Couple of microswitches, toggle switches and Universal Joystick Controller BU0836X ![]() |
#2
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You can use the keyboard and the x52 pro by using the programing soft ware that comes with the x52. You just map the key you want in the game I.E. "g" for toggle landing gear then use the Saitek program to create a profile that maps a joystick key to "g". That way you can press either the keyboard or your joystick button.
I'm using the x52 pro modded to 18inch stick extention. I've taken the "twist" rundder control pot out of the stick and mounted it beside the throttle to use as a rudder trim as I have the rudder pedals as well. I also use the Pro Throttle quadrant as which has 3 axis for Prop Pitch, Mixture and Radiator. Except for the shape and colors you have all the levers that you would in the cockpit. |
#3
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However I use one X52 profile for binding the joystick to the F12 key to centre my TrackIR. The F12 key is just too far to reach without leaning over when my joysticks are on the table. I switch to that profile on the fly when needed. But that's besides the point. This thread was about managing your key bindings as easy as possible. In my example of "q+hat switch left" I kept it as simple as possible because I think it's best that everybody comes up with his/her own key combinations. In that way I forgot to mention that I use "q+hat switch down" for automatic pitch and "q+hat switch up" for feathering the prop. This way you have already 4 bindings and you have to remember only 1 key for all things that have to do with prop pitch. This system works perfect when you keep it consistent for other functions (left=lower, right=higher, down=automation, up=emergency). I hope I've made myself clearer. |
#4
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#5
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#6
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This is all Greek to me. You mean there is no commercially available products that already do this?? You have to build one from scratch?
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#7
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Many of the guy's here are pretty hardcore. I for instance have been into flightsiming for well over 10 years, and I don't see that as changing, so spending a little time building a "button box" or even an entire cockpit isn't so out of line for us. That's where these answers come from. ![]()
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#8
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Chaps
Back to the original question... Can the Saitek Switch Panel be used with either IL2:CloD or IL2:1946? I have acquired one but it doesn't seem to work like a USB Joystick device... Prior to this I have built a left console using the guts of a basic joystick which was much cheaper than the Universal Joystick Controller BU0836X. I designed it to bolt to the Saitek Throttle Quadrant Desk Clamp. ![]() I designed some electronics to use all 8 point of views and to have a Jettison all that operates both the Tank and Bomb at once wihout using another input. Gos |
#9
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The Saitek Pro Flight modules are for FS only. You can't use them in any other game. Exception is the Saitek Pro Flight TPM System.
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#10
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Hmmm - Bit gutted as it would be really useful.
I have heard someone has made it work for X-Plane. I am hoping that someone might look at this to make it work for IL2:946 and IL2:CloD |
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